Post by SAQ Sect on May 21, 2019 5:19:04 GMT -8
- History
Saq Sect was created with the intentions to keep their families legacies from becoming extinct, the last surviving heads of the Sano, Ato, and Que bonded themselves together in blood to keep their families flowing for generations. Each of their families specialize in an aspect of life which help the three of them flourish; the Sano Family specialized in Skirmishing and swordsmanship, The Ato Family specialized in Magical Ambush and Harassment war tactics, while the Que Family specialized in Snow Terrain and Assassinations. Each of the family head’s decided they’ll cover a certain divisions of the sect to insure their families knowledge gets passed down into the right hands.
- Sect Leadership
The Leadership of the Sect is Split evenly between the three, failures are punished by their Division Leaders unless the fail results in a war or attack on the sect, which is the only time they need ⅔ votes to severely punish someone.
- Sect Divisions
Sleeping Magic
Legacy Of The Shadows
- Division Squads
—Outcasted Warfare
Zilad - 13 basic infantry, 12 mages
Xiann - 12 basic infantry, 13 mages
Frostfall - 40 basic swordsman, 10 clerics
Emerald Fall - 30/20 Nature/Earth mages
—Sleeping Magic
Noisy Flock - 25 Mage Fliers
Guardian hawks - 25 Ranged Fliers
Disaster Retaliation Unit - 15 basic infantry, 10 mages
Burning Rage - 25 Fire mages
—Legacy of the Shadows
Messengers - 22 Humanoid Shadow Demon
Coverts - 18 Maged Spies
Daggers - 9 mages, 9 assassins, 8 basic infantry
Black Death - 10 Assassins
- Fees
Membership Fee - 5 silver coins (1 time price, covers food, lodging, travel, equipment, and membership card expenses)
Request Fee
- 2 gold coins from individuals
- 10 gold coins from groups
- 15 gold coins from minor government
- 30 gold coins from major government
- 50 gold coins from monarchs
Mission type
Information Gather
- 5 gold coins on individuals
- 10 gold coins on royal guards
- 15 gold coins on princes
- 20 gold coins on princesses
- 25 gold coins on Groups
- 40 gold coins on Kings
- 50 gold coins on Minor governments
- 75 gold coins on Major governments
-100 gold coins on Monarchs
Harassment Fire (per Strike)
- 35 gold coins against Group
- 50 gold coins against Minor Government
- 65 gold coins against Major Government
- 80 gold coins against Monarchs
Suppression Fire (per mage)
- 40 gold coins against Groups
- 50 gold coins against Minor Governments
- 60 gold coins against major Governments
- 70 gold coins against monarchs
Ambushing (per Squad)
- 45 gold coins against Groups
- 50 gold coins against Minor Governments
- 55 gold coins against Major Governments
- 60 gold coins against Monarchs
Aid in War (each squad per day)
- 50 gold coins for a civil war against/For Groups
- 70 gold coins for a civil war against/For Minor Governments
- 80 gold coins for a war of aggression against/For Minor governments
- 100 gold coins for a war of aggression against/For Major governments
- 150 gold coins for a total war against Minor Governments
- 200 gold coins for a total war against Major Governments
- 250 gold coins for a total war against monarchs
Raids (Per Squad)
- 55 gold coins on groups
- 75 gold coins on dungeons
Counter-Terrorism (per squad)
- 50 gold coins per individual killed
- 75 gold coins per individual captured
Extraction
- 100 gold coins per citizen
- 250 gold coins per Noble
- 300 gold coins per prince
- 400 gold coins per princess
Assassination (per spy)
- 300 gold coins for royal guard
- 400 gold coins for nobles
- 500 gold coins for Minor Government officials
- 575 gold coins for Major Government officials
- 650 gold coins for Prince
- 700 gold coins for princess
- 1000 gold coins for Bishop
- 1500 gold coins for queen
- 3000 gold coins for a king
- How to join
Joining the SAQ sect only cost five silver coins, but one must prove themselves before the opportunity to join is allowed to them. Those who want to deem themselves worthy must accept two quest from the SAQ sect and bring all the proceedings to them, once completed they receive a SAQ sect brand on their body and receive their membership card.
- A point of contact
Snowfall Castle
Saq Sect was created with the intentions to keep their families legacies from becoming extinct, the last surviving heads of the Sano, Ato, and Que bonded themselves together in blood to keep their families flowing for generations. Each of their families specialize in an aspect of life which help the three of them flourish; the Sano Family specialized in Skirmishing and swordsmanship, The Ato Family specialized in Magical Ambush and Harassment war tactics, while the Que Family specialized in Snow Terrain and Assassinations. Each of the family head’s decided they’ll cover a certain divisions of the sect to insure their families knowledge gets passed down into the right hands.
- Sect Leadership
The Leadership of the Sect is Split evenly between the three, failures are punished by their Division Leaders unless the fail results in a war or attack on the sect, which is the only time they need ⅔ votes to severely punish someone.
- Sect Divisions
- Leader - Yamato Sano
Sleeping Magic
- Leader - Noel Ato
Legacy Of The Shadows
- Leader - Leon Que
- Division Squads
—Outcasted Warfare
Zilad - 13 basic infantry, 12 mages
Xiann - 12 basic infantry, 13 mages
Frostfall - 40 basic swordsman, 10 clerics
Emerald Fall - 30/20 Nature/Earth mages
—Sleeping Magic
Noisy Flock - 25 Mage Fliers
Guardian hawks - 25 Ranged Fliers
Disaster Retaliation Unit - 15 basic infantry, 10 mages
Burning Rage - 25 Fire mages
—Legacy of the Shadows
Messengers - 22 Humanoid Shadow Demon
Coverts - 18 Maged Spies
Daggers - 9 mages, 9 assassins, 8 basic infantry
Black Death - 10 Assassins
- Fees
Membership Fee - 5 silver coins (1 time price, covers food, lodging, travel, equipment, and membership card expenses)
Request Fee
- 2 gold coins from individuals
- 10 gold coins from groups
- 15 gold coins from minor government
- 30 gold coins from major government
- 50 gold coins from monarchs
Mission type
Information Gather
- 5 gold coins on individuals
- 10 gold coins on royal guards
- 15 gold coins on princes
- 20 gold coins on princesses
- 25 gold coins on Groups
- 40 gold coins on Kings
- 50 gold coins on Minor governments
- 75 gold coins on Major governments
-100 gold coins on Monarchs
Harassment Fire (per Strike)
- 35 gold coins against Group
- 50 gold coins against Minor Government
- 65 gold coins against Major Government
- 80 gold coins against Monarchs
Suppression Fire (per mage)
- 40 gold coins against Groups
- 50 gold coins against Minor Governments
- 60 gold coins against major Governments
- 70 gold coins against monarchs
Ambushing (per Squad)
- 45 gold coins against Groups
- 50 gold coins against Minor Governments
- 55 gold coins against Major Governments
- 60 gold coins against Monarchs
Aid in War (each squad per day)
- 50 gold coins for a civil war against/For Groups
- 70 gold coins for a civil war against/For Minor Governments
- 80 gold coins for a war of aggression against/For Minor governments
- 100 gold coins for a war of aggression against/For Major governments
- 150 gold coins for a total war against Minor Governments
- 200 gold coins for a total war against Major Governments
- 250 gold coins for a total war against monarchs
Raids (Per Squad)
- 55 gold coins on groups
- 75 gold coins on dungeons
Counter-Terrorism (per squad)
- 50 gold coins per individual killed
- 75 gold coins per individual captured
Extraction
- 100 gold coins per citizen
- 250 gold coins per Noble
- 300 gold coins per prince
- 400 gold coins per princess
Assassination (per spy)
- 300 gold coins for royal guard
- 400 gold coins for nobles
- 500 gold coins for Minor Government officials
- 575 gold coins for Major Government officials
- 650 gold coins for Prince
- 700 gold coins for princess
- 1000 gold coins for Bishop
- 1500 gold coins for queen
- 3000 gold coins for a king
- How to join
Joining the SAQ sect only cost five silver coins, but one must prove themselves before the opportunity to join is allowed to them. Those who want to deem themselves worthy must accept two quest from the SAQ sect and bring all the proceedings to them, once completed they receive a SAQ sect brand on their body and receive their membership card.
- A point of contact
Snowfall Castle