Tyrus Sephiran
Dedicated
Roleplay posts: 142
Age: 42
Physical Description: Blonde, wavy, medium-length hair which is usually tied back in a ponytail with a blue ribbon.
Light blue eyes
6'1"
Clothes and Equipment: Wears a dark blue jacket with shoulder pads over a white dress shirt, black pants, brown leather boots, black gloves, pendant around his neck
Carries a rapier with him along with a defender dagger
6 golden orbs of elven origin with swirls etched into them, given to him by an adventurer years ago that wanted to sell them. At the start of each swirl was a large gem, each orb having its own color. Red, blue, black, green, white, and orange.
Player's online availability : Every Day, noon to 2am eastern us time
Registered: Jun 1, 2015 12:16:03 GMT -8
|
Post by Tyrus Sephiran on Oct 30, 2015 14:37:46 GMT -8
The Free City is interconnected with many streets and avenues for easy travel between destinations. Though most of the streets are paved now in stone, few underdeveloped areas still have dirt roads.
|
|
Karath Durson
Dedicated
Roleplay posts: 168
Age: 27
Registered: Oct 27, 2015 20:59:28 GMT -8
|
Post by Karath Durson on Oct 30, 2015 14:40:54 GMT -8
It was down these types of passages that he'd now stalk, hoping to find somewhere cheap or free he could stay for the night, and subsequent nights if possible, until he'd found himself a more permanent 'spot' of his own in the city.
|
|
Skarlet
Widely Known
Princess Skarlet
Roleplay posts: 1,035
Age: 26 (7 as Skarlet)
Physical Description: Short, dark brown hair parted to the right with a dark red streak.
Red eyes.
Pale skin.
5'10" height.
Hourglass body shape.
___________________________________
She is a vampire
Clothes and Equipment: A short, red dress with a bustier to match, lace filigree up the sides. Black trousers were paired beneath it with black boots that rose to the knee. Black, elbow-length gloves paired to match the boots.
https://s-media-cache-ak0.pinimg.com/736x/fc/1f/57/fc1f579fbc12ece8a7cf0af63c6945e9.jpg
____________________________________
Player's online availability : Every Day, wakes up around noon and stays up until dawn.
Registered: May 29, 2015 14:10:30 GMT -8
|
Post by Skarlet on Oct 30, 2015 15:23:40 GMT -8
Reese set his idea rolling a few minutes after Skarlet had departed. Idly fingering his medallion, he extended his mind towards a familiar vessel. Down below, a regular who appeared to be slumbering over a drink lurched to awareness. The woman had once been one of the foremost agents in charge of investigating his activities. Intrigue, espionage, even a smattering of assassination easily fell within her capabilities. In death, her talents were completely at his disposal. The vampire girl, the one that just left? Shadow her. The intent is to teach; give her little slips, hints. Things for her to notice. If she fails to realize you're following her, put a bolt in the doorframe of her lover's tavern as she walks through.The enthralled woman gave him her assent, then slurred excuses to the other patrons and staggered from the bar. It wouldn't do to walk out looking untouched after waking up from a supposed drunken stupor. Reese reflected that he was lucky that her partner had slipped up that day, way back when. She was indeed a master of her craft.
. . . The woman affected her seeming intoxication until reaching a nearby alley. As soon as she was out of sight, her gait changed. She fell into a loping stride, quickly covering ground. An effort was made to conceal the efficiency that marked a warrior, something that could draw suspicion from areas she wouldn't like. A minor illusion, the ends tied off neatly and almost undetectable, gave her a more somber look. Anyone who spared her a second glance would have been convinced that she was a businesswoman, one late for a meeting of some kind. Upon encountering Skarlet the first time, she merely brushed past with a soft apology. The woman rounded a corner and took a different route, her speedy movement enabling to cover more ground. The next time Skarlet would pass her by, she was in the guise of a haggard beggar, down on her luck. Assuming the vampire found nothing amiss, she would begin to follow her from a distance: the other side of the street, a couple of blocks behind, perhaps maneuvering herself in front and walking past yet again with minor cosmetic changes. Dashes through alleyways and over rooftops upon which she would be unseen from below enabled her repositioning. If and only if Skarlet had remained oblivious this whole time, which was probably rather unlikely, a tiny quarrel would thunk into the doorframe as the girl turned her back to walk through. If a look was flashed behind to determine the source, the woman would tip the hat she had acquired on one of her shifts and walk away. Skarlet made left the area known as the Nexus and made her way down Jankus Street. Her parasol kept her protected from the sun as she made her trip to the Saucy Maid Tavern to see her beloved. While walking, some woman rudely brused by and caused her parasol to jerk away in a direction that exposed her elbow for a split second to the sun, making a small sizzle. "Ah!" Skarlet looked down at her elbow, it was just a minor burn, she needed to be more careful about people being near her in daylight. The vampire glared at the woman who walked away. She smelt strange. The girl continued on her way, until a bum began to harass her. She looked down with disgust upon them, but something seemed familiar. This person smelled the same as the other woman. Skarlet stormed away and heightened her senses back to how they were in her first days when she was a ravenous beast. She was being followed, she could sense the same presence moving around nearby, stalking her. 'What fool would stalk one that used to stalk?' She thought to herself. Skarlet turned a corner into a tunnel under an overpass. In the darkness she closed her parasol and waited for her stalker to come. Her eyes were closed until she sensed they had entered the tunnel. Once opened her eyes glowed a bright red in the darkness. She looked upon the one following her with a hypnotic gaze that would petrify the weak-willed with her eyes wide open. She readied herself to attack and hissed, "You're following me. Why? Do you not know what I am?"
The air in the tunnel had become eerily chilled by Skarlet's doing. It had been long since she had been in a murderous mood, but it was like riding a bike, she couldn't forget how to kill. She reached her hand to her mouth and prepared to poke one of her fangs into her own palm.
|
|
Reese Cresno
Dedicated
Roleplay posts: 130
Physical Description: Reese is a very skeletal man, albeit one dressed to impress. He has a very wide grin, as would be expected of a person whose face lacks a skin. His bones are well-polished indeed, sometimes catching and reflecting a bit of light. This is possibly achieved with a bit of glaze, as normal skeletons are rather dull and lackluster.
Clothes and Equipment: Reese is always dressed in an immaculate suit, complete with a fine ironwood walking stick. A small chain hangs out of a jacket pocket. Were one to yank it out, they would find an elaborate medallion bearing a single, glowing, silver-etched eye.
Registered: Sept 12, 2015 11:48:35 GMT -8
|
Post by Reese Cresno on Oct 30, 2015 16:39:35 GMT -8
The woman waited a moment after Skarlet entered the tunnel. This wasn't the path to the tavern that her overseer had mentioned. Either the vampire had a secondary entrance to meet with her beloved, or she had recognized the fact that she had a tail.
If this had been a proper job, she would have broken off and headed straight for that tavern. If the girl showed up, then a passage existed. If she came back out later and entered through the front door, then nothing was lost.
Deciding that if the her trail had been caught, she might as well test and see how capable the quarry was at setting an ambush.
She confidently strode into the darkness, a baton extending into her hand with the snap of a wrist. That confidence abated quite a bit when glowing orbs snapped into being. They were strangely compelling. She could feel her attention being drawn further and further in. It was intoxicating, almost. They felt warm and welcoming and...
You're not seriously going to fall into that, are you?
She winced as Reese's voice yanked her attention back to the situation at hand. That had been embarrassing. Even a soulless, emotionless being such as herself was capable of feeling that.
Her grip tightened on the baton once more, declining to respond to the girl's questions. Talking was a terrible habit, in a fight. Furthermore, she couldn't allow her adversary the first move, as the vampire girl was likely physically superior in nearly every way. The woman sprinted forwards, weapon descending in a vicious crescent.
|
|
Skarlet
Widely Known
Princess Skarlet
Roleplay posts: 1,035
Age: 26 (7 as Skarlet)
Physical Description: Short, dark brown hair parted to the right with a dark red streak.
Red eyes.
Pale skin.
5'10" height.
Hourglass body shape.
___________________________________
She is a vampire
Clothes and Equipment: A short, red dress with a bustier to match, lace filigree up the sides. Black trousers were paired beneath it with black boots that rose to the knee. Black, elbow-length gloves paired to match the boots.
https://s-media-cache-ak0.pinimg.com/736x/fc/1f/57/fc1f579fbc12ece8a7cf0af63c6945e9.jpg
____________________________________
Player's online availability : Every Day, wakes up around noon and stays up until dawn.
Registered: May 29, 2015 14:10:30 GMT -8
|
Post by Skarlet on Oct 30, 2015 17:41:05 GMT -8
Skarlet's perception allowed her to read the woman accordingly to know she was going to move to attack, with this she bit her palm creating a fresh wound. Blood began to trickle out while she moved into action. Closing her eyes to make her movements less obvious she gets down low to become less visible from certain viewpoints.
Dodging the attack with her keen hearing she moves to the side and opens her eyes again to see her opponent. She raises her hand pointing the wound at the woman. Using the vampiric ability of bodily mastery, Skarlet sends out a concentrated jet of blood. With the stream of blood being sent out, Skarlet then uses Kikareitōhō, the Vaporization Freezing Technique that she learned in her time at Darkhive, to vaporize the moisture in her hand. When it vaporized, it sucked up heat, flash freezing the stream of blood into a frozen crimson spear that she'd thrust at the woman.
|
|
Karath Durson
Dedicated
Roleplay posts: 168
Age: 27
Registered: Oct 27, 2015 20:59:28 GMT -8
|
Post by Karath Durson on Oct 30, 2015 17:45:12 GMT -8
"What the hell..." Karath mutters under his breath as he watches the spectacle from behind a small pile of wooden crates. Hailing from a land of magic, he was very familiar and highly specialized with it from birth, though rarely did it ever cease to amaze him. It wasn't so much magic itself, but the creativity to which people bent it to their wills, that made stunning feats of paranormal activity interesting time and time again.
|
|
Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
|
Post by Alden Marshal on Oct 30, 2015 17:56:23 GMT -8
Alden looks around the city streets looking for someone who might seem like they know what they are doing.
"Where does one acquire a job, anyway?"
He speculates out loud, heedless of the glances he receives.
|
|
Karath Durson
Dedicated
Roleplay posts: 168
Age: 27
Registered: Oct 27, 2015 20:59:28 GMT -8
|
Post by Karath Durson on Oct 30, 2015 18:09:55 GMT -8
As he passes, he'd spot Karath, who seemed to be giving up with something he was watching--something that proved too difficult to see.
"A job, you say?"
Karath was now focused on Aiden.
|
|
Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
|
Post by Alden Marshal on Oct 30, 2015 18:15:40 GMT -8
Alden Looks at Karath and smiles warmly.
"Yes, I seem to find my self without coin. I understand that most people work for that kind of thing, and some very nice guards said this was a good place to find work."
He waves his hands encompassing the entire street, before continuing.
"But I have absolutely no idea where to start."
He then laughs a helpless little laugh still smiling.
|
|
Karath Durson
Dedicated
Roleplay posts: 168
Age: 27
Registered: Oct 27, 2015 20:59:28 GMT -8
|
Post by Karath Durson on Oct 30, 2015 18:21:13 GMT -8
"Well, you could help tend one of the numerous shops or bars," he said, tossing out a suggestion to the wind. "I just got here myself." The first thing Alden might notice about Karath is that he spoke in a cool, confident manner. "Where are you from?" There is a seriousness to his tone that bespeaks a genuine interest in Alden's situation, as though Karath felt he could help him, as opposed to simply engaging in cliches.
|
|
Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
|
Post by Alden Marshal on Oct 30, 2015 18:24:35 GMT -8
Alden's smile widens further, his eyes sparkling with excitement as Karath speaks.
"Ah another new comer to the city! Fantastic! We can help each other out, it will be great!"
He then extends his hand to the man.
"My name is Alden, it is a pleasure to make you acquaintance."
|
|
Karath Durson
Dedicated
Roleplay posts: 168
Age: 27
Registered: Oct 27, 2015 20:59:28 GMT -8
|
Post by Karath Durson on Oct 30, 2015 18:38:41 GMT -8
Karath's handshake is firm; professional. "Karath Durson. Likewise." He gives a quick nod. He turns very slowly, his body language indicating that he intended to continue his walk down the alley while they spoke. His turn and his first step beckoned him to follow. Provided he did, Karath could be seen reaching into a pouch, one into which his entire forearm disappeared in defiance of the bag's physical outer size, and pulled from it two joints of marijuana, one of which he put behind his ear for later. It seemed this was rather subconscious and habitual, as he moved on to the next topic without regard. "So where are you from?"
|
|
Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
|
Post by Alden Marshal on Oct 30, 2015 18:44:12 GMT -8
Alden follows Karath into the ally, he also reaches into his pouch which still contains only honeyed nuts he pops a few into this mouth and chews.
"Most recently from Merrimill."
Alden offers the bag of honeyed nuts to Karath jostling it slightly to indicate that he should take some.
"So been in the city long, anything interesting going on? Also why are we in this alley? I would think there might be more comfortable places to chat."
Alden pauses and thinks for a moment, then he continues.
"Unless there is some kind of mandatory drink minimum in this city, in which case I couldn't afford to sit in a tavern."
His tone of voice is consistently bright and cheerful, his demeanor is akin to that of a dog friendly and excited.
|
|
Reese Cresno
Dedicated
Roleplay posts: 130
Physical Description: Reese is a very skeletal man, albeit one dressed to impress. He has a very wide grin, as would be expected of a person whose face lacks a skin. His bones are well-polished indeed, sometimes catching and reflecting a bit of light. This is possibly achieved with a bit of glaze, as normal skeletons are rather dull and lackluster.
Clothes and Equipment: Reese is always dressed in an immaculate suit, complete with a fine ironwood walking stick. A small chain hangs out of a jacket pocket. Were one to yank it out, they would find an elaborate medallion bearing a single, glowing, silver-etched eye.
Registered: Sept 12, 2015 11:48:35 GMT -8
|
Post by Reese Cresno on Oct 30, 2015 18:54:04 GMT -8
The baton hit nothing but air, and the gleaming eyes the woman had been using to track her opponent blinked out.
She dragged in a breath, another. Listening for any noise that might betray the vampire's position. Blast, but that girl was quiet.
After a still moment, there was a hiss behind her and to the side. The automatic response was to move, but she was too slow. Something sharp and so terribly cold penetrated the muscle under her should, and kept going right out the other side.
A shriek of pain left her lips before she managed to clamp them shut. It wasn't hard to recognize exactly how much trouble she was in. Her mobility was now nonexistent, and it was even behind her. She couldn't get in a swing.
That made the decision right there. She couldn't make contact, she was outclassed physically, and she wasn't much of a fighter in the first place. The baton clattered to the floor.
"Good... shot." It was hard to talk with a punctured lung. She dragged in another breath, grunting as the spear scraped. "...yield."
|
|
Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
|
Post by Alden Marshal on Oct 30, 2015 18:57:45 GMT -8
Alden jerks his head in surprise, looking at Karath he says.
"Somebody just screamed."
He tosses the honeyed nuts to Karath, then proceeds to take off down the ally. He finds two figures locked in combat one having just been stabbed in the lungs.
"Oh dear, what happened here?"
Despite the grisliness of the tableau he seems more excited to find something interesting happening, though a look of concern passes over his face when he sees that someone is seriously hurt.
"We should get that bandaged."
Alden begins using one of his short swords to tear strips of cloth of the edge of cloak.
|
|
Karath Durson
Dedicated
Roleplay posts: 168
Age: 27
Registered: Oct 27, 2015 20:59:28 GMT -8
|
Post by Karath Durson on Oct 30, 2015 19:04:35 GMT -8
He snagged a couple, popped them in his mouth, and answered. "Thanks. Oh, and I was really just looking for a place to crash overnight," he said, sticking the joint into his mouth and touched the end of it with his finger. Spontaneously, it ignited, and he began puffing away as he walked down the alley towards a busier street. "There is a pretty cool place around the corner here. Lemme show you."
And then, something happened behind them. The scene that had initially caught Karath's eye had indeed manifested into something bad. He caught the bag of nuts that had been tossed in his direction and ran hot on Alden's heels to the scene.
|
|
Skarlet
Widely Known
Princess Skarlet
Roleplay posts: 1,035
Age: 26 (7 as Skarlet)
Physical Description: Short, dark brown hair parted to the right with a dark red streak.
Red eyes.
Pale skin.
5'10" height.
Hourglass body shape.
___________________________________
She is a vampire
Clothes and Equipment: A short, red dress with a bustier to match, lace filigree up the sides. Black trousers were paired beneath it with black boots that rose to the knee. Black, elbow-length gloves paired to match the boots.
https://s-media-cache-ak0.pinimg.com/736x/fc/1f/57/fc1f579fbc12ece8a7cf0af63c6945e9.jpg
____________________________________
Player's online availability : Every Day, wakes up around noon and stays up until dawn.
Registered: May 29, 2015 14:10:30 GMT -8
|
Post by Skarlet on Oct 30, 2015 19:11:28 GMT -8
Skarlet breaks the ice spear off from her hand and approaches the disarmed foe, grabbing her by the hair and looking into her eyes intimately close. "Why are you following me...?"
The vampire glances to the right as the two men approach. She wouldn't have time to finish her. Skarlet planned to stay in this city, and if her face was placed with that of a murderer she wouldn't be able to coexist as she has been. Skarlet releases her assailant and and walks down the opposite way, picking up her parasol from the ground and opening it back up.
"If you survive your injury, don't come after me again." The mists started to die down and the atmosphere was no longer cold. Skarlet would leave before she could be identified. The spear of crimson ice could be removed easily.
Skarlet continued on her way to the Saucy Maid Tavern to meet her lover, Francesco, as originally planned.
|
|
Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
|
Post by Alden Marshal on Oct 30, 2015 19:17:28 GMT -8
Alden looks up in time to see one of the two combatants walk away, shrugging his shoulders he rushes over to the one still there. Offering up the handful of traveled stained cloak strips he says to the wounded person.
"Okay let's cover that up and apply pressure, then we should get you to some kind of doctor. Hopefully they didn't puncture a lung, if fluid gets into your lungs you will probably die and it will be very unpleasant."
He continues to prattle on like this his focus is on keeping the person alert and talking. He eventually looks over in Karath's direction.
"I could use some help here, I don't have a lot of medical training."
|
|
Reese Cresno
Dedicated
Roleplay posts: 130
Physical Description: Reese is a very skeletal man, albeit one dressed to impress. He has a very wide grin, as would be expected of a person whose face lacks a skin. His bones are well-polished indeed, sometimes catching and reflecting a bit of light. This is possibly achieved with a bit of glaze, as normal skeletons are rather dull and lackluster.
Clothes and Equipment: Reese is always dressed in an immaculate suit, complete with a fine ironwood walking stick. A small chain hangs out of a jacket pocket. Were one to yank it out, they would find an elaborate medallion bearing a single, glowing, silver-etched eye.
Registered: Sept 12, 2015 11:48:35 GMT -8
|
Post by Reese Cresno on Oct 30, 2015 19:27:28 GMT -8
As soon as the vampire let her go, the woman fell to one knee. A hand went to the remaining shard through her body. She could hear Reese chuckling as she debated whether or not to pull it out.
Bit more than you expected, hmm?
She scowled, but refrained from responding. It was probably best to yank it out immediately, then wrap it. She counted to three, slowly, tearing it out on the third number. She managed to keep her lips sealed, this time, but the groan was still audible. As the woman slumped to one knee, two convenient men showed up. One even had bandages ready. How nice.
It was evident to her that blood loss was starting to get to her, but she still had a job to do.
"Could you... help me with... those bandages? Injury's in... awkward spot."
|
|
Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
|
Post by Alden Marshal on Oct 30, 2015 19:32:15 GMT -8
Alden stares at the women concern clearly evident in his face, he replies without a seconds hesitation.
"Of course I can assist with the bandages don't even need to ask really."
As he helps secure the bandages around her, Alden continues to speak.
"I don't suppose you know where the nearest doctor is, I normally wouldn't ask the patient this but I am new to the city and you are remarkably coherent for someone who just got stabbed."
As he prattles on he seems not to notice the blood he gets on his hands or on his clothes, and his concern is quickly being replaced by a more chipper demeanor. Optimism and cheer seem to be a way of life for this man.
|
|