Regal Al'nin Withernorth
Dedicated
Roleplay posts: 158
Age: 26
Physical Description: Regal has a lanky profile shaped from a life of hard work but doesn't seem imposing. He is of average height with unkept- moppy-brown hair with pale-skin and green eyes. His base features were soft, and fair however with his time spent as a scout a quiet hardness has imposed its self upon his face, couple this with an un-kept beard and weathering he's become much harder, carved from marble rather than sculpted from clay. His disposition is that of a cautious man long use to the daggers in the dark. He currently only has one eye, his left. He exchanged his right eye to escape a grim fate.
Clothes and Equipment: He wears a thick dark green cloak with dark brown blotches scattered around it, with a simple light brown or dark tan tunic and leggings,split by a wide leather belt. The cuffs of his pants and fitted into a snug pair of well-crafted leather boots.
He carries a maple and oak recurve bow with a set of 12 Ash arrows contained in a dark stained leather quiver on his left flank.
On his right flank is a simple blade not much longer than a knife.
He carries a small cloth knapsack as well.*
The only armor he seems to wear is the vambrace on his right arm.
[quick inventory list]["*" denotes items in the knapsack or attached to it with twine]
1x Basic dark green/brown hooded cloak
1x Tan/lightbrown Tunic
1x wide light stained leather belt.
1x tan/brown trousers.
1x pair of finely made shin height boots.
1x dark stained leather vambrace.
1x Maple/oak short composite recurve bow. ( 28" draw @ 80 lbs)
12x Ash-shaft arrows with iron broad head points and goose fetching. ( 275 gr)
1x 6 inch-needle point- steel knife with a leather grip.
1x water sack* (1.5 lt / 50 oz )
1x slice of dried* venison (9 oz)
3x small biscuit like bread loafs.*
1x 50 ft braided rope *
1x flint and steel striker set. *
1x bedroll and blanket. *
1x smaller empty cloth bag with draw string. *
1x letter "Scouting equipment order: Levanius Curio" *
1x broken telescope( on loan atm )
Player's online availability : Fairly often around 1800- 0300 EST.
Registered: May 23, 2015 20:56:09 GMT -8
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Post by Regal Al'nin Withernorth on Sept 3, 2017 20:32:01 GMT -8
______________________________________________________________________________ <enter from main gate> ( Bored and looking for some laid back rp) What was he doing here...? The cloaked ranger asked himself as he swayed atop his mare in the city street. He had no real reason to come here... Medan after all was dead, and with it his chance to call this place home... His eye gazed over the stone work of the building... What it must be like living in one of those. Wood floors no doubt, with no dirt to make its way into your bed roll at night, Heck I bet they all have feather beds and wash stands in their chambers... Book cases lined with books and various sorts of brandy, a warm fire place and a house cat. A pair of ladies caught his attention, and he gave a wave and what he though an honest smile. They eyed him as he were a stray dog found on their back porch... Perhaps foaming at the mouth at the way one ushered the other to the nearest doorway. Sadness filled the wander. Had loosing an eye really cost him that much? He remembered when his smile caught him more than a wave, most of the time a wink and a snuggle. Tavern girls with well shaped ankles,and tricky smiles. Lamenting over what was never truly yours was foolish, yet he could not help it... His adventure in the milk bar had cost him dearly... Not only his spy glass but his right eye as well. And while he had adjusted better than he had expected, it was still unsightly it seemed.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Nov 28, 2017 19:14:17 GMT -8
BREEEEEEET! BREET! BREET! The sound of a whistle rings out.
“Make way! Make way!”
In preparation for the upcoming Yuletide Festival, it seems that the government has gone and procured a huge log. It’s just as wide as East Boulevard and about three times as long as that, making it significantly larger than most houses. It hovers a few feet above the ground under the telekinetic influence of a group of Enclave Magi who are standing atop it.
An officer standing on the log’s leading end is evidently directing the proceedings. He doesn’t seem to stop moving his feet or his jaw. Shouting instructions to the Magi, shouting instructions to the guards on the ground, shouting at civilians to get out of the way, he doesn’t stop shouting.
“Make way, make w- LEFT! LEFTLEFTLEFT, STOP! Right! Stopstopstop, left! STOP! Forward! Get OUT of the WAY!” BREEEEEEET!
In this manner, the log creeps its way down the road, a few feet at a time. Its destination is The Central Plaza, where a suitable pyre is being erected.
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Post by Land Tillers' State on Dec 13, 2017 20:19:39 GMT -8
As one walked the streets and alleyways during the Yuletide celebration, one will occasionally stumble upon a patch of glittering snow blossoms. These odd flowers give off a strange light that refracts off of snowflakes. Where ever they are placed, the snow will fall as if a gentle rain of sparkles. The Land-Tillers at some nearby food stalls have been intentionally spreading rumors that should one perform a charitable act near these flowers, something special will happen. *** Act out a scene of gift giving or of helping someone in need. You can do this by yourself or with a partner. Then, roll a d6.
1-2 You'll receive a sparkly aura that will last throughout the night. It can be removed by bathing. 3-4 The flowers will give off an odd scent. Once you smell it, all food and drink will inexplicably taste better for an entire day. 5-6 A small winter fairy will appear and give you a kiss. Regardless of the temperature or what outfit you are wearing, you will feel warm and comfortable for a whole day.
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Chesknight
Committed
Roleplay posts: 57
Physical Description: About three and a half feet tall, and rotund. The Chesknight never removes his armor, and has two glowing, amber eyes peeking beneath his helmet. His arms and legs are short, limiting his mobility.
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Clothes and Equipment: Equipped fully in a suit of curious armor seemingly made from large acorns, it holds as fast as any steel. He wears a cloak of leaves, which seems to serve no purpose and wields a sword of amber which seems to function similarly to a normal metal one. He also wears a ring that allows him to discern his location is focused on for about 5 minutes.
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Player's online availability : Frequent
Registered: Dec 8, 2017 19:08:39 GMT -8
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Post by Chesknight on Dec 15, 2017 14:30:35 GMT -8
The town was full of bustling people, excited for their mortal festival. As a rule, the Chesknight attempted to avoid large city and, even more, large crowds. After all, wouldn't most people when you were at an...unfortunate height to be mashed by crowds of humans? Even so, the Chestknight strode into town, carrying a sack over his shoulder with a red cap he had traded a human for that insisted he should wear one. With the white-fur-lined pointed cap stretched over the crown of his helmet, he shouldered his heavy burden. He had heard this to be a day of gift giving, but even worse, had heard that many do not receive such gifts. This was clearly something that needed to be solved. He had missed the initial announcement of the festivities, but nevertheless, things seemed to still be in full swing.
The rattling from the massive sack on his shoulder sounded strange, though as he spotted a lone child he waddled up. Without a word he set the back down, drawing a few concerned eyes as he reached an arm in and...removed a rather shabbily made wooden toy, painted messily. Setting the bird-toy in the child's hands he shouldered his burden once more, continuing his quest. [Rolled a 2] Unbeknownst to the fey, he began some rather fey-like sparkling as he headed through the streets, giving him an even more fanciful appearance.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Dec 19, 2017 12:21:10 GMT -8
As part of the Yuletide celebrations, the city begins distributing food. At a number of locations throughout the city, warehouses are opened, and the contents — pre-designated for precisely this purpose, are taken out. On street corners, there are carts filled to overflowing with foodstuffs. Loves of bread, ears of corn, apples by the barrel. There seems to be a theme of “relatively easy to transport,” but there is both quantity and variety to be found in the handouts.
Despite the best efforts of the attending workers, few locations feature any semblance of a line. Citizens crowd up to the carts, receive an item as quickly as they can be handed out, and then push back through the crowd to leave.
The handouts are predictably quite popular. Which isn’t to say the city is starving, but there’s coin to be saved, and in most cases, taking one from the pile is significantly preferable to cooking tonight. Only the distributors of vegetables make it through the day without running out, but each morning, for the entirety of Yuletide, new carts come, filled with something different. One can only guess at how many pounds the population gains collectively.
This, combined with the rest of the festivities, has an interesting effect on the local economy. Sellers of low cost, high-efficiency goods see drops in sales as the poor of the city do not need to buy. Restaurants and luxury retailers see more, lower class customers, as more are able to afford their wares. More than anything, however, things are unpredictable, varying wildly by both location and date. Were these handouts to continue throughout the year, a balance would likely be found, but for now, instability reigns in Isra’s economy.
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
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Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
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Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Feb 4, 2018 16:09:30 GMT -8
"I was just about to say that you don't look like a paperwork man, but I don't think you really like being out in the field, either. That got me thinking. Other than spending time with the kids, what else do you like to do?"
Kauri, a pale-skinned chimera, tied a scarf around her head, carefully avoiding her horns. The moon was bright that night, and she wasn't fond of absorbing its glow. "I don't think we actually know that much about one another."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 4, 2018 16:22:44 GMT -8
Alden agrees to escort her to the gates without complaint. He knew where she lived he wasn't keeping tabs on her persay but when you were the head of an Isran agency you had access to a lot of information.
"I'm told I need a hobbey." He admits when she questions him about his life outside his kids and work. "Because when I am not working, training, or playing with my kids I am eating or sleeping."
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
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Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
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Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Feb 4, 2018 16:59:17 GMT -8
"Well, you're a busy man, I suppose, but how much time do eating and sleeping take?" Kauri asked with a raised brow. "Have you ever thought of a good hobby to take up?"
She looked Alden over, trying to imagine something else the man could do with his time. He certainly didn't seem like a gardener, a painter, or anything to do with... more feminine arts. She supposed something like fishing couldn't go over well with him: the amount he could haul on his own in an evening would be able to feed the city of Isra. Perhaps something that didn't involve something he couldn't just do on his own.
"Dancing, perhaps? Do you know how?"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 4, 2018 17:22:14 GMT -8
"Not that much." Alden admits with a shrug of hia shoulders. "But there is always more work to do. I did take up gardening but I turned that into a group activity with the kids. Juniper really took a shine to it."
The question about dancing seems to get a thoughtful look from him. "I know how to sword dance but I assume you mean as a hobby. No, I don't know that kind of dancing."
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
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Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Feb 5, 2018 9:27:55 GMT -8
"A shame! It might be something you want to try. It's exciting, just in all the good, gentle, fun ways," Kauri explained. "Are you telling me you've never gone to the Empress' events and absolutely no women came up to you pining for a chance to twirl hand-in-hand with the Alden Marshal?"
Most women wouldn't verbally ask, though, Kauri mused. Most would perhaps make conversation, bat her eyes at the man she was after, act coy. Perhaps that wasn't enough of a signal for him? The Marshal was a bit strange when it came to nonverbal communication, at least from everything she'd viewed thus far. Perhaps this was the reason he'd never gotten into it.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 5, 2018 10:19:23 GMT -8
"I've only ever gone to the ones where I could bring my children. Prospernalia, Yuletide, stuff like that."Alden shifts uncomfortably as if he was embarrassed. The Alden Marshal, embarrassed though? Impossible surely. "I might be a bit boring in all honesty." He finally admits with a long slow sigh. Reaching up he rubs the back of his head. "A few people seem to think I should fix that."
Letting his hand fall to his side he is silent for several moments. He was a difficult man to read albeit unintentionally. His upbringing hadn't made him very well adjusted, he latched on to task and took them as his mission. His desire to make up for past deeds also meant he preferred to do things for others it was hard for him to do something for himself. "Well..." He finally says with a shrug. "I suppose you could always take me dancing sometimes since you seem so fond of it. I should be open to new experiences."
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
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Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Feb 5, 2018 12:02:18 GMT -8
"Boring?" chortled Kauri. "Hardly, Marshal! You're interesting in your very own way, and I'd only be happy if you came along because it's something you'd find enjoyment in. Don't do it to change anyone else's perception of you: that happens naturally when you start to find enjoyment in yourself and the things you do."
That had been her prerogative, long ago. She hardly cared what anyone else thought because she thought so highly of herself. People were drawn to her because of it. Funny, since she hardly liked any of them back. Funny, how she could only see it now, after years of living through something awful. She hoped that she didn't become that person ever again.
"Tomorrow, right after sparring. I'll teach you a few steps and we can go from there."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 5, 2018 16:09:46 GMT -8
Well, that certainly posed an interesting conundrum. "Honestly, I am not even sure if I know how to enjoy something. On some level I know I enjoy spending time with my children but it is such an... ephemeral experience. It is honestly difficult for me to grasp when I am and am not enjoying myself doing activities." He waves his hand around.
"It's kind of hard to explain. Many emotions are still a bit difficult for me to grasp. I spent much of my life on a substance that suppressed most of them to make me more receptive to my training." He shrugs his shoulders. "I am willing to try dance though. I haven't tried many hobbies so perhaps if I keep looking I'll figure it out."
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
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Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
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Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Feb 5, 2018 16:55:11 GMT -8
Kauri looked at Alden from the side of her vision. Ah, that explained quite a lot. Most of his life he'd been a fighter, which was evident, but it was all-consuming. He knew nothing else until recently, she supposed. This left Kauri with a lot of questions. How did he get as many kids as he did, for one? He didn't appear to be quite the charmer in the popular definition, though he did sort of have his own charm. Oh, how strange. The chimera didn't think she'd ever met anyone like Alden before. A part of her really wanted to get through to him.
'You've made the right friend, miss.'
She couldn't help but smile. "Good! You'll be my fighting teacher, and I'll be your dancing tutor. I think that's a lovely tradeoff."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 5, 2018 17:01:28 GMT -8
The answer to how he wound up with so many kids probably would have made Kauri blush since it was: A catgirl he'd saved went into heat and basically jumped him. Even without the details, it would probably have made her pale skin a brilliant shade of crimson. Fortunate she didn't ask then, at least not today.
"I suppose. I was willing to train you for nothing but I am guessing that you just mean you are happy you can do something for me? I've gotten that a few times, people wishing they knew how to help me." He scratches his nose as they continue their stroll down the dark street. He spent a lot of time trying to be normal, or well normalish, it always bothered him to be reminded how far away from it he was. Made him feel... disconcerted?
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
---------------------------------------------------------
Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Feb 5, 2018 17:23:13 GMT -8
"Well, yes, but not simply to return the favor; it's to show my appreciation, so yes. I am happy I can do something for you if indeed it turns out I'm doing anything for you at all. We'll see. I do hope you enjoy it, but I'd like you to be perfectly honest with me if you don't."
After walking for a while they neared the gate. The amphibian horse that Kauri had become so attached to was just outside. "Well, I think this is my stop. Thank you for walking me. I'll make sure to be as early as I can... if I can get out of bed, that is! I'm already starting to feel sore." She smiled at him, then gave him a curtsey. "Have a good night, Marshal."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 5, 2018 17:27:59 GMT -8
"You should be fine. I made you stretch out once you were finished and you've had plenty of time to cool down." Alden says as they reach the gate. The guards snap to attention at the sight of him barking out a High Marshal. While he didn't technically occupy a spot in the cities military or guard but they still didn't want to risk his ire. There were stories.
"You have a good night and stay safe. I'll see you same time tomorrow." With that Alden departs leaving Kauri on her own. She may spot a small but genuine smile on the high marshal's face before he leaves.
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Deleted
Roleplay posts: 0
Registered: Nov 22, 2024 16:09:02 GMT -8
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Post by Deleted on Mar 18, 2018 23:21:36 GMT -8
Evil Monsters and HordesWhile he may not know exactly where the kobold hid he did know large areas of Isra like his own pocket. It was peculiar for a ranger to have this much insight to how the streets of a large city like Isra were twisting, but whether he liked it or not much of his income came from catching small time criminals with the walls. Soon after departing from The Grand Bazaar Ronald arrived at an unassuming little alley in a district he knew was a gathering place for some of the scum that resided in Isra. As Ronald spotted a small group hanging around and recognized a couple of the people there - he approached. "Y'all steal anything today?" Ronald asked brusquely. He wasn't one for subtle conversation and if any of them didn't respect him, he had to deal with that first. Many here already knew him for who he was and knew that at least if they cooperated he wouldn't come after them - today. Others didn't. "I'm looking for a missing kobold named Oobie Doobie. If you don't have anything better to do, ya could just as well chat with me about him right?" Ronald said, though it was more of an order than a question. "I need to know about his whereabouts. So if you know where he usually goes off to in his spare time, who he works with or something like that I'd appreciate it." Ronald said with a frown that looked anything but the expression of appreciation.
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Samuel Siphon
New
Roleplay posts: 5
Age: 36
Physical Description: Tall and very lanky, National creepy atmosphere
Clothes and Equipment: White Plague doctor mask, a hat I can only describe as big black and floppy, a heavy long black pea coat, back trousers with black boots, and black leather gloves. Black belt with many pouches, large back pack full of supplies. Black cane with steel crow head on the end.
Weapon: long farmers scythe
Registered: Apr 12, 2018 15:31:44 GMT -8
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Post by Samuel Siphon on Apr 13, 2018 17:35:59 GMT -8
Samuel walked through the streets for about an hour, it was later in the day and he was tired from his journey. He continued to wander through the streets until he found an inn, there he checked in. “Room for one.” He said drowsy, the inn keeper handed Samuel a key with a number attached. He paid enough for the night and walked up the stairs, once he got to a door that shared the same number as the key he entered. The room was tiny and only had a small bed, a chest, and a desk.it wasn’t much but it was enough.
Before going to bed Samuel placed all his medical equipment on the desk, did inventory of them, cleaned them, then put the tools of medicine away. He then laid down on the bed and fell asleep.
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John Vallon
New
Roleplay posts: 7
Age: 33
Physical Description: _____________________________________________________________
John Vallon stands just over six feet tall and is built of lean muscle, weighing around 180lbs. His cheeks are slightly gaunt and he has shrewd, piercing, eyes of the palest blues. His dark hair is kept short in a low fade and he stays clean shaven whenever possible.
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Clothes and Equipment: Dirty dark grey tunic and trousers underneath a travel-stained cloak the color of charcoal. He carries a double-edged steel longsword on his hip. Though there's no ornamentation or fancy engraving, the sword is sharp and durable. On his other hip is a long thin dirk, and he keeps a small dagger hidden in his right boot.
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Registered: Apr 18, 2018 13:40:05 GMT -8
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Post by John Vallon on May 6, 2018 15:37:18 GMT -8
As the duo walked down the streets of Isra, John's pale blue eyes casually scanned in front of them; subconsciously checking for potential threats from the shadows. None came and the walk turned into a nice stroll through the city. John was curious about Almorlin Da'Lael neglecting to comment on his plan he mentioned moments ago, but didn't say anything; he is used to running these errands on his own and the silence suited him just fine. However, he did slow down a bit so that Almorlin could walk next to him, and he glanced over at her, offering a small, humorless smile. “How are the books doing?” He asked her quietly. “Any… irregularities?”
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