Knight-Captain Calgary
Dedicated
Roleplay posts: 138
Age: 24
Physical Description: A fitting description is tall, dark, and handsome. He is tall, coming in at about 6'4" and weighing 225lbs, he is one if the largest Dawn Riders. He has brown eyes, and keeps his black hair close to his scalp.
Clothes and Equipment: He wears a full set of heavy plate armor, as does his Griffin. He wields a large shield and a larger maul. No ranged weapons of any sort, though he does have an Isran banner flying off the back of his Griffin
Registered: May 12, 2016 9:42:25 GMT -8
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Post by Knight-Captain Calgary on Dec 12, 2016 6:36:25 GMT -8
Roger that Lady Naoki. If Marshal Jun could keep an eye out for that Manticore and its Rider, I would be very grateful. Hard to focus on walls and that thing and the same time, particularly if its rider turns out to be a mage.
That scouting the First Company had done a few days back came in real handy. They knew the approximate layout of the walls and had a semi-decent plan of attack. His Dawn Riders were armed with a variety of ranged weaponry, and about half had medium-sized, wooden containers strapped behind them on the griffin.
They began to flock up, the full force alighting to the skies and forming up into their squads. They were further forward than the rest of the Isran army, but just out of range of most conventional weapons.
From their vantage point they sought out any strongpoints in the walls as well as any siege equipment that was mounted on towers or the like.
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Lamina Manira
Main Character
Roleplay posts: 504
Age: 14
Physical Description: Complexion: Fair.
Build: Petite
Eyes: Emerald green.
Hair: Dark brown, just past shoulder length, choppy with a small sidelong left tie of hair, similar to ponytail or topknot, tied from the left side of her head.
Distinguishable markings: Horizontal scar, left shoulder.
Clothes and Equipment: - Knee-length, sleeveless black dress of a slightly thick, padded fabric.
- Black leggings for lightweight and modest cover.
- Leather belts around waist and chest for tying clothing and hoisting weaponry.
- Black leather boots that guard just past the ankles and protected at the toe by exterior metallic steel plating.
- Varied colored bangles of metal, 3 on the right forearm and 4 on the left.
- Long red ribbon tied around left elbow to hang freely. Has sentimental value.
- Thread of assorted beads that tie hair. Has sentimental value.
- Red feather worn with tied hair. Has sentimental value.
- Sometimes a mortuary sword, sheathed at her left hip.
Player's online availability : Usually evenings.
Registered: Apr 30, 2015 7:48:47 GMT -8
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Post by Lamina Manira on Dec 12, 2016 13:07:46 GMT -8
Lamina took the spyglass and looked out at the city. For a moment she seemed to be taking in the surroundings, focusing on a few points in particular. This place, she realized with each closer look, had an enormous amount of emotional significance to her. Then, Naoki would hear her gasp, though almost under her breath. "That man..." She whispered, more to herself than to the Lady of Isra.
Her eyes narrowed. Regardless of Naoki's orders, she couldn't stop herself. "I'm gonna kill him..."
Her left hand moved to the weapon at her corresponding hip, the swept hilt of a stout rapier with a length fitted to her shorter stature, gripping it as a sort of stress relief. And as though to moodily signal her independence from Naoki's doctrine, she promptly walked away from her, moving to the railing with spyglass in hand as though to get a closer look. At this point, she had only one thing on her mind - vengeance.
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Eloria Tyrins
Dedicated
Roleplay posts: 130
Age: Uhh.. lost count?
Physical Description: Generally referred to as tiny and adorable, Eloria is 4'10" tall and petite. Although she appears to be barely into her teens, her purple-pink eyes have a wisdom and age about them surprising for one seemingly so young. Her hair, which falls to her knees when it's not bound up into its usual ponytail, is a pale shade of purplish-pink. Her skin is lightly-tanned due to lots of time outdoors, and she has no visible scars, or any defining physical characteristics, aside from her finely-formed, adorable facial features. This is excluding the line of intricate magical tattoos down her back, which are forged directly into her spirit, allowing her constant access to the summon spirits she's made pacts with - all ten of them.
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Clothes and Equipment: Typically, Eloria wears a very.. definitive outfit. On her lower half, she wears a pair of voluminous bright pink pants, tucked into white-and-purple ankle-high boots. On her tap half, she wears a purple, midriff-baring strapless top, on top of which is a white short-sleeved vest with long tails and purple edging. Accessory-wise, she wears a purple belt over her vest, a green bright green scarf knotted around her neck, two long gloves of pale purple, a single purple sphere dangling from her left ear, and two thick bracelets - a golden one around her right wrist, and a turquoise one around her left. The bracelets and earring aren't just for show; they're inlaid with strong enchantments. Additionally, she carries a broom.. that flies, and also is apparently at least semi-sentient, as she speaks to it.
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Player's online availability : Evenings. (EST)
Registered: Mar 2, 2016 16:19:36 GMT -8
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Post by Eloria Tyrins on Dec 12, 2016 18:42:16 GMT -8
Having lingered behind (and above) a bit to see if she could catch a glimpse of whatever had made that angry noise, Eloria now zoomed back down toward the Depravity at high speed as the orders from Lady Naoki were relayed to her by the other mages on-board. She zipped toward the deck and, specifically, one of the rune circles inscribed in a specific area. She hovered in the air above the circle and began to gather her mana, an intricate glyph starting to spiral out around her body and the broom upon which it was perched. Drawing in astounding amounts of mana to her tiny form as a golden glow began to slowly creep into her eyes and across her hair starting at the scalp.
(Charge 1)
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Ishtaroth
Committed
Roleplay posts: 58
Physical Description: Until summoned, Ishtaroth is a small knife, seemingly carved out of bone. After being summoned, it takes on the shape of a suit of armor. Its plates are of bone, with thick, glistening flesh covering the joints.
Registered: Sept 30, 2016 18:17:29 GMT -8
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Post by Ishtaroth on Dec 14, 2016 7:51:13 GMT -8
The knife on her belt vibrates softly, almost purring.
"Calm yourself. Those kinds of feelings are fine normally, but in battle they're distractions. You cannot afford a dull blade."
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Dec 14, 2016 14:40:04 GMT -8
The Legion, acting on orders, sets into motion. Not motion in any particular direction per say, but motion all the same. The Legion begins to change shape, shifting from the long marching rectangle to a wide defensive sort of shape. The infantry cohorts, each member of which save for the healers carry shields, move to the front to stand in front of the archers and siege equipment. The archer cohorts form a square, forming neat rows in which each stands as close to the next as they are able to comfortably. The defensive mages of all cohorts intersperse themselves among their fellows at regular intervals and ready themselves to cast defensive magics, drawing energy in preparation. The engineers tending to the siege equipment in the rear of the legion take defensive positions among their equipment, as not to be easy targets, but take no further action beyond that.
Simultaneously, The Depravity further orients itself as ordered, which is to say, with the stern parallel to and a short way away from shore, bowsprit pointing out into the open ocean. The mounted weapons on the starboard side of the deck of the ship are manned, and between each of them, some combination of archers, shieldbearers, and mages stand.
As Eloria begins to channel energy into the rune circle near the prow, a group of Enclave mages begin to huddle around the other one - which is near to the stern - and channel their energies into it.
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Arya Shieldheart
Dedicated
Roleplay posts: 274
Age: 21
Physical Description: *Physical Description*
Arya stands at about 5'10, with an athletic build composed of lean yet strong muscle due to rigorous training in plate armor most of the time. Arya has pure white hair that tumbles down to just above the small of her back in flowing waves.
Her face holds soft features, which seem welcoming to any who look upon them. Her eyes, which are a ruby red color, always seem to hold a friendly, welcoming glint.
***
Clothes and Equipment: *Clothes and Equipment*
In combat, Arya will almost always be wearing a high quality plate armor made of white plate accented in black. The armor was made to fit the user and is more form fitting than plate armor of a lower quality, which makes it hug her features a bit, while also allowing a freer range of movement. On top of this, the armor is also enchanted, which lends it additional strength in the form of various wards placed upon it. With the armor, Arya also usually has a dark navy blue cape that is enchanted to protect her from the elements that may affect a user wearing full plate normally.
Arya's sword, which she carries at all times, appears to be made out of pure gold and is ornately crafted, though in truth it is only golden in color. The blade seems to always gleam with holy energy. The source of the blade's holy energy seems to flow directly from Arya's soul, the blade and its wielder's soul linked by a powerful bond. The golden metal sword is so much a part of Arya that she can easily cast holy magic or light magic through it as she fights with it, and if one were to hold the blade, it would surrender everything of Arya's being to that person, including every memory, thought, and emotion she had ever experienced and is experiencing at the time. If the sword, which is nigh indestructible, is destroyed, however, Arya would die.
At other times, she wears more mundane clothing, though it typically consists of a cloak that is a dark navy blue, similar to her cape while she is wearing her armor that is also enchanted to protect it's wearer a bit. For the most part, she summons most of her equipment through the use of light magic, except for her sword.
***
Registered: Jan 10, 2016 15:07:58 GMT -8
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Post by Arya Shieldheart on Dec 17, 2016 20:20:08 GMT -8
Arya stood among the line of infantry, continuing to channel her holy energy, which now visible sparked around her from time to time. This energy would not harm the soldiers around her however. Soon her ruby hues would be seemingly replaced by a bright yellow light, as her own spirit became completely infused with holy energy.
This spike in mana would be quite noticeable, as Arya drew quite a bit of energy from the surrounding leylines to charge her powerful virtue holy magic.
<Charge 2>
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Dec 17, 2016 21:14:20 GMT -8
(The above post is the last one in our turn.)
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Zagarus
Established
Roleplay posts: 43
Age: 37
Clothes and Equipment: Usually dark royal silks and robes with a cape, often in ceremonial but functional armor. Wears a gunmetal star-shaped pendant.
Registered: Feb 23, 2016 10:00:20 GMT -8
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Post by Zagarus on Dec 24, 2016 10:09:26 GMT -8
Zagarus certainly noticed the Isran's pull on the mana, though seemed unfazed in his efforts. A cold breeze began to whip at his cape, his stare locking onto the Depravity with a cool sort of judgment.. he could just barely make out Naoki's figure and the much smaller silhouette of Lamina, who he had not expected to return. He then rose his gloved hand and faced his open palm to the ship off in the distance... and while not performed in a manner that beckoned attention of any sort, it would be clear to anyone on board looking upon New Brimiarde's walls that Zagarus was doing some gesture in response to their arrival.
(Any rivalry or tension aside, I hope everyone is having happy holidays.)
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Alfher
Established
Roleplay posts: 21
Age: 42
Physical Description: Alfher is a obviously a strong and tough man, yet he does not appear threatening.
Clothes and Equipment: Sword and shield
Registered: Oct 15, 2016 12:38:10 GMT -8
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Post by Alfher on Jan 4, 2017 14:44:02 GMT -8
From the walls of New Brimiarde Alfher surveyed the advancing forces. The enemy knew how to attack a fortress. The front lines were already protected by shield bares. There was also the ship to keep in mind. Alfher thought the odds to be good, however. The armies gathered in the fortress city were vast and the siege equipment top notch. The only thing that worried the proud warrior was the strange magics of the low lands.
Alfher surveyed his own garrison. Two trebuchets were mounted on either side of the main gate, with three more positioned behind the walls. Ten ballistae lined the walls. Infantry were stationed at each ballista ready to move or protects it when necessary. Archers lined the walls and more infantry were stationed below. And then there were Alfher's special reserves, the warriors he brought from his home lands. He smiled at the opportunity to command these men.
Alfher gave his fist command, "Archers! Be ready to fire when the enemy comes in range. Wait for my command!"
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Goraia
Dedicated
Roleplay posts: 316
Registered: Mar 3, 2015 12:43:36 GMT -8
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Post by Goraia on Jan 16, 2017 12:42:52 GMT -8
Alfher was the first to give the order, but the remaining companies of archers followed suit. The official order was given to prepare to fire, and that combat was now imminent at any time, but none yet readied their arrows...
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Empress Naoki
Famous
Roleplay posts: 2,238
Physical Description: =========================
Empress Naoki is a curvaceous woman of average height, indeterminate age, and catlike features. Her hair is a dark auburn, often pulled back into a long braid. Her ears are both soft and fluffy, and her tail is never less than perfectly groomed. Amber eyes glisten in the shadows cast by her hair.
Clothes and Equipment: =========================
Naoki's wardrobe is to her as a frame is to a painting. Sometimes embellished with detail to be attractive in its own right, but never the focus. Usually simple but elegant, tightly fitting and highly revealing, used only to frame the beauty within.
Additionally, Naoki is, when clothed, often adorned with a small collection of accessories. She wears an earring, a brilliant cut amethyst, in her right ear. The silver signet ring of Isra is worn on her left pinky, marking her as High Lady of Isra. Directly adjacent, she wears the golden signet ring of The Isran Empire as its Empress. On the inside of her left thigh, there is a tattoo depicting a rose entwined with tentacles.
Allegiances: The Isran Empire
Player's online availability : Excessively often. Timezone: ET (-5)
Registered: Sept 12, 2015 13:02:17 GMT -8
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Post by Empress Naoki on Jan 18, 2017 13:42:42 GMT -8
Having an ear pointed in Lamina’s direction, it isn’t terribly difficult for Naoki to hear. Allowing Lamina to walk away without hindrance or comment, Naoki’s eyebrows take the time to furrow themselves, expressing her frustration.
The girl is fourteen years old. She shouldn’t have gone through what she did, and she shouldn’t have revenge to take. Being a Sun Marshal is acceptable as Naoki sees it because it’s very much a training sort of thing. Without any apparent family, she doesn’t really have anywhere else to go and seeing as how she was willing to, there’s no reason not to care for her and refine her talent to a high degree and present the opportunity to use it for good and such.
But this isn’t training. Well. ... It is, to the extent that Lamina is supposed to be taking actions to ensure Naoki’s safety, in training for scenarios wherein she is tasked with protecting an individual when they are at significantly more risk, and becoming acquainted for Naoki in preparation for any scenario in which Lamina might need to take action in conjunction with or involving Naoki, but just generally speaking. She is a component of a very real invasion force, which has very real intentions to wage war, and she herself has very real intentions, justification, and means to kill someone in cold blood. All of that has to be terribly traumatic, and Naoki has a substantial amount of as of yet more or less unexpressed sympathy, given that she had somewhat similar problems at that stage of her life.
With that stated, Naoki takes a few steps forward - as it isn’t very far to the railing -, and from behind and slightly to Lamina’s left, asks simply, “Which one?”
Simultaneously, of course, Naoki’s earring continues to glimmer furiously as she continues to disseminate orders and instructions to the Isran forces, continuing to orchestrate the battle without interruption.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jan 18, 2017 16:49:15 GMT -8
Continuing to act upon Lady Naoki's orders, the armed forces of Isra proceed with going about accomplishing their goals. The First Legion, having remained right where they are, at a distance beyond what any customary archer may be able to shoot effectively, continues to entrench itself. Walls constructed of the aforementioned lumber begin to rise up, protecting the first row from the city’s direction. Vulnerabilities in their right flank are closed as the infantry spreads itself toward the coast and back to cover the right flank of the archers.
The Isran Navy as it exists here (discluding The Depravity) moves from its position safely far out of the way and approaches the coast from the south. One of the ships of the line moves to a position off The Depravity’s port side and orients itself parallel to the coast, such that its prow is about as close as it can safely get to The Depravity’s prow. Here, it drops anchor. A second ship of the line moves into a position directly behind and parallel to the first, and drops anchor there.
None of the anchored ships are quite close enough to be at risk of colliding with each other but are close enough such that anything mildly sizeable with the intention to pass in the space between them would be hard pressed to do so safely. (To speak nothing of the ships’ weaponry.)
All of the transport vessels save one and the griffin carriers congregate into a defensive formation and anchor off the port side of the two anchored ships of the line. The singular unanchored transport vessel proceeds around the stern of the second anchored ship of the line, and lands about as well as it can, given the rocky coast, by anchoring as close as it safely can and preparing skips to take its cargo to and fro. Over the course of the next short while, this transport ship proceeds to unload wood, in a small selection of types and shapes, along with a detachment of Isra’s logistical personnel and engineers. It seems as if they intend to build something.
The four remaining warships begin to patrol the area around the anchored ships, with the intention of being prepared to intercept anything intending to approach, primarily with ship to air weapons, such as specially constructed ballista and crossbows of varying sorts.
From one of the griffin carriers, a small group of four riders take flight. They seem to be acting independently of the rest of the Dawn Riders. Though they are not marked in any particular way to express this, this small group of pairs is especially adept in flying at high altitudes relative to the majority of riders.
As they move upwards and away from their ship, the group assumes no particular formation, only flying in roughly the same direction: steeply upward toward the airspace above New Brimiarde. Notably, they don’t seem to be carrying any weapons. None of the spears, javelins or other assorted weaponry Dawn Riders carry.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Jan 18, 2017 18:51:42 GMT -8
Jun looked towards Eloria and watched her take advantage of the Depravity's first rune circle, a feature of the Depravity designed to greatly augment a caster's spell. She nodded and sauntered over to the ship's second circle. As she did so the various energies that surrounded her had coalesced into several distinct spheres of many colors. The largest circle hovered over heard head and was green.
Jun never took her eyes off the city's walls as she walked.
When she made it to the circle, she stepped in it. The runes within the circle spun around screeched. There was a sudden spike of mana, a great flash, enough to cause the ship to lurch ever so slightly. A burst of colorful light would be visible from New Brimiarde's walls. But as quickly as the light appeared, it faded. The circle calmed down, reduced to a soft hum. Jun's aura faded until she appeared no different than any other crew member on the deck. The spheres were gone.
It's done, High Lady.
She sighed.
***
At first they were small. The earth barely acknowledged their presence. The grass remained relatively still despite the chaos happening just a few inches beneath. But after a few seconds the earth around the city began to write, bulge, and twist. Then they would begin to appear. Like great white worms the structures erupted outward. They rapidly turned a bright verdant hue and violently sprouted leaves, and fruit. They grew so rapidly that chunks of earth and stone would fly up into the air.
A great multitude of the monstrosities sprang up around the city's main gates. The vines twisted and writhed into the air defiantly, as if determined to carry their deadly fruiting bodies towards the sky. It would take a few minutes, but eventually the entire city would be encircled. But even then, they weren't finished.
It would start with a thud, a brief shivering of the earth, followed by a low rumble. Another thud, another rumble. The forces of New Brimiarde would see nothing and not understand what was happening. But perhaps the upper echelon of officers would understand to their dismay that one by one their escape tunnels were collapsing. What was causing the collapse could be surmised by the nature of the beastly plants which besieged their great city. The large, glowing fruits of the vines came in many colors. But they all had one thing in common. They were absorbing the magical energies around them and using them to turn themselves into volatile, elemental explosives.
These explosives beneath the earth were actively going off beneath their feet wherever they found open air. The ones on the surface were waiting patiently for anyone foolish enough to try to escape the city.
The spell was so powerful that the circle at Jun's feet completely faded away. She did not understand the inner workings of the vessel or the magic of the mages well enough to know how long it would take before it would recharge, or if it had been permanently disabled. But she hoped the magnitude of the spell was well worth the price.
A tear came to Jun's eye, but she couldn't help but smirk at her very own audacity. Druidic magic wasn't meant to be used this way. Va'nei would be ashamed if she could see her now.
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Deleted
Roleplay posts: 0
Registered: May 6, 2024 5:36:37 GMT -8
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Post by Deleted on Jan 18, 2017 19:08:46 GMT -8
After a few spins and a grunt of annoyance, the manticore riding snob let out a breath of the dark smoke, letting it drift over to Zagarus. He himself let himself stay airborne just a few feet above the ground, waving to the opponents coming forth.
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Eloria Tyrins
Dedicated
Roleplay posts: 130
Age: Uhh.. lost count?
Physical Description: Generally referred to as tiny and adorable, Eloria is 4'10" tall and petite. Although she appears to be barely into her teens, her purple-pink eyes have a wisdom and age about them surprising for one seemingly so young. Her hair, which falls to her knees when it's not bound up into its usual ponytail, is a pale shade of purplish-pink. Her skin is lightly-tanned due to lots of time outdoors, and she has no visible scars, or any defining physical characteristics, aside from her finely-formed, adorable facial features. This is excluding the line of intricate magical tattoos down her back, which are forged directly into her spirit, allowing her constant access to the summon spirits she's made pacts with - all ten of them.
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Clothes and Equipment: Typically, Eloria wears a very.. definitive outfit. On her lower half, she wears a pair of voluminous bright pink pants, tucked into white-and-purple ankle-high boots. On her tap half, she wears a purple, midriff-baring strapless top, on top of which is a white short-sleeved vest with long tails and purple edging. Accessory-wise, she wears a purple belt over her vest, a green bright green scarf knotted around her neck, two long gloves of pale purple, a single purple sphere dangling from her left ear, and two thick bracelets - a golden one around her right wrist, and a turquoise one around her left. The bracelets and earring aren't just for show; they're inlaid with strong enchantments. Additionally, she carries a broom.. that flies, and also is apparently at least semi-sentient, as she speaks to it.
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Player's online availability : Evenings. (EST)
Registered: Mar 2, 2016 16:19:36 GMT -8
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Post by Eloria Tyrins on Jan 18, 2017 20:10:58 GMT -8
While Jun was doing her thing, Eloria finished forming the intricate glyph which was the basis for her next act. The ornate mass of lines and circles flashed a vivid bright light, and the massive amounts of mana which had been invested into it were plunged into the runic circle that adorned the deck of The Depravity beneath the hovering mage. The rune circle hungrily gobbled up said mana, its effect soon manifesting in an undeniable manner.
Spreading outward from the bow of The Depravity, a massive cone of anti-magic would spread outward from the channeling focus mounted in the prow. Its size was such as to encompass the entirety of the city of New Brimiarde, but angled and projected so precisely as to avoid having any effect upon the measures enacted by the powerful scion of the Land-Tillers. Satisfied with her work, Eloria wiped sweat from her brow and remained where she was, hovering above the airborne glyph and the runic circle beneath it, serving as a conduit to continue channeling mana through the glyph, and into the runes. Not the most glamorous way for her to contribute to the war effort, but useful.
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Lamina Manira
Main Character
Roleplay posts: 504
Age: 14
Physical Description: Complexion: Fair.
Build: Petite
Eyes: Emerald green.
Hair: Dark brown, just past shoulder length, choppy with a small sidelong left tie of hair, similar to ponytail or topknot, tied from the left side of her head.
Distinguishable markings: Horizontal scar, left shoulder.
Clothes and Equipment: - Knee-length, sleeveless black dress of a slightly thick, padded fabric.
- Black leggings for lightweight and modest cover.
- Leather belts around waist and chest for tying clothing and hoisting weaponry.
- Black leather boots that guard just past the ankles and protected at the toe by exterior metallic steel plating.
- Varied colored bangles of metal, 3 on the right forearm and 4 on the left.
- Long red ribbon tied around left elbow to hang freely. Has sentimental value.
- Thread of assorted beads that tie hair. Has sentimental value.
- Red feather worn with tied hair. Has sentimental value.
- Sometimes a mortuary sword, sheathed at her left hip.
Player's online availability : Usually evenings.
Registered: Apr 30, 2015 7:48:47 GMT -8
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Post by Lamina Manira on Jan 19, 2017 16:10:19 GMT -8
Having an ear pointed in Lamina’s direction, it isn’t terribly difficult for Naoki to hear. Allowing Lamina to walk away without hindrance or comment, Naoki’s eyebrows take the time to furrow themselves, expressing her frustration. The girl is fourteen years old. She shouldn’t have gone through what she did, and she shouldn’t have revenge to take. Being a Sun Marshal is acceptable as Naoki sees it because it’s very much a training sort of thing. Without any apparent family, she doesn’t really have anywhere else to go and seeing as how she was willing to, there’s no reason not to care for her and refine her talent to a high degree and present the opportunity to use it for good and such. But this isn’t training. Well. ... It is, to the extent that Lamina is supposed to be taking actions to ensure Naoki’s safety, in training for scenarios wherein she is tasked with protecting an individual when they are at significantly more risk, and becoming acquainted for Naoki in preparation for any scenario in which Lamina might need to take action in conjunction with or involving Naoki, but just generally speaking. She is a component of a very real invasion force, which has very real intentions to wage war, and she herself has very real intentions, justification, and means to kill someone in cold blood. All of that has to be terribly traumatic, and Naoki has a substantial amount of as of yet more or less unexpressed sympathy, given that she had somewhat similar problems at that stage of her life. With that stated, Naoki takes a few steps forward - as it isn’t very far to the railing -, and from behind and slightly to Lamina’s left, asks simply, “ Which one?” Simultaneously, of course, Naoki’s earring continues to glimmer furiously as she continues to disseminate orders and instructions to the Isran forces, continuing to orchestrate the battle without interruption. Lamina took a few seconds to gather her response, and then rose her arm to point to Zagarus atop the walls. "Him. The man with the long silver hair. He was one of the ones I saw..." Her left hand grasped Ishtaroth the knife tightly, though it may be until they reach the shore before it saw any transformation or battle...
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Ishtaroth
Committed
Roleplay posts: 58
Physical Description: Until summoned, Ishtaroth is a small knife, seemingly carved out of bone. After being summoned, it takes on the shape of a suit of armor. Its plates are of bone, with thick, glistening flesh covering the joints.
Registered: Sept 30, 2016 18:17:29 GMT -8
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Post by Ishtaroth on Jan 20, 2017 9:14:55 GMT -8
The voice would be quiet, speaking more to itself than anything. It twitches and shudders, but not in the usual way that conveys sound. Rather, a shuddering, unsteady vibration. Now and then, a dull blue drop of cold fire would fall from its staring eye.
"There will be nothing left when I am finished. Even his bones will be dust on the wind."
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Knight-Captain Calgary
Dedicated
Roleplay posts: 138
Age: 24
Physical Description: A fitting description is tall, dark, and handsome. He is tall, coming in at about 6'4" and weighing 225lbs, he is one if the largest Dawn Riders. He has brown eyes, and keeps his black hair close to his scalp.
Clothes and Equipment: He wears a full set of heavy plate armor, as does his Griffin. He wields a large shield and a larger maul. No ranged weapons of any sort, though he does have an Isran banner flying off the back of his Griffin
Registered: May 12, 2016 9:42:25 GMT -8
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Post by Knight-Captain Calgary on Jan 22, 2017 17:05:19 GMT -8
Calgary let out the horn blast that signaled the beginning of the Dawn Riders' attack on the walls. A full company would begin a cyclical attack on the walls rolling through to provide a near constant source of arrows and javelins into the defenders on the walls, and keeping anyone with half a brain down. The other full company would follow a similar pattern, just going along in the opposite direction, focusing their flaming arrows and javelins on the various siege engines lining the walls of New Brimiarde. If the manticore or anything similarly (or more) powerful should attempt to engage, or any significant magic be detected, the remainder of the group, led by Calgary himself and armed to the teeth with gleaming sunmetal shields and lances, would engage the target, or at least distract it until sufficient reinforcements were mustered.
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Arya Shieldheart
Dedicated
Roleplay posts: 274
Age: 21
Physical Description: *Physical Description*
Arya stands at about 5'10, with an athletic build composed of lean yet strong muscle due to rigorous training in plate armor most of the time. Arya has pure white hair that tumbles down to just above the small of her back in flowing waves.
Her face holds soft features, which seem welcoming to any who look upon them. Her eyes, which are a ruby red color, always seem to hold a friendly, welcoming glint.
***
Clothes and Equipment: *Clothes and Equipment*
In combat, Arya will almost always be wearing a high quality plate armor made of white plate accented in black. The armor was made to fit the user and is more form fitting than plate armor of a lower quality, which makes it hug her features a bit, while also allowing a freer range of movement. On top of this, the armor is also enchanted, which lends it additional strength in the form of various wards placed upon it. With the armor, Arya also usually has a dark navy blue cape that is enchanted to protect her from the elements that may affect a user wearing full plate normally.
Arya's sword, which she carries at all times, appears to be made out of pure gold and is ornately crafted, though in truth it is only golden in color. The blade seems to always gleam with holy energy. The source of the blade's holy energy seems to flow directly from Arya's soul, the blade and its wielder's soul linked by a powerful bond. The golden metal sword is so much a part of Arya that she can easily cast holy magic or light magic through it as she fights with it, and if one were to hold the blade, it would surrender everything of Arya's being to that person, including every memory, thought, and emotion she had ever experienced and is experiencing at the time. If the sword, which is nigh indestructible, is destroyed, however, Arya would die.
At other times, she wears more mundane clothing, though it typically consists of a cloak that is a dark navy blue, similar to her cape while she is wearing her armor that is also enchanted to protect it's wearer a bit. For the most part, she summons most of her equipment through the use of light magic, except for her sword.
***
Registered: Jan 10, 2016 15:07:58 GMT -8
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Post by Arya Shieldheart on Jan 22, 2017 17:16:13 GMT -8
Arya would remain in position, watching the dawnriders begin their assault on the walls. The ground forces would for now hold their position it seemed. In the meantime Arya focused on charging more magical energy.
<Charge 3>
--last post of Isra's turn--
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Alfher
Established
Roleplay posts: 21
Age: 42
Physical Description: Alfher is a obviously a strong and tough man, yet he does not appear threatening.
Clothes and Equipment: Sword and shield
Registered: Oct 15, 2016 12:38:10 GMT -8
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Post by Alfher on Jan 28, 2017 12:39:40 GMT -8
As the vines spread up the walls the soldiers stepped back in horror. They had never witnessed magic of this caliber. "Archers back. Stay calm! They are only vines. Cut them down!" Alfher's command rallied the defenders. The fruits began to explode, but the soldiers were well armored. Still the blasts caused much confusion and a several men tumble from the wall. One ballistae was destroyed before the soldiers could pull it back.
Amidst the chaos, Alfher grinned. He had heard tales of the lowlands' magics, but now he was living the legend. This is what he had been waiting for. There would be much honor in this battle. When the horn sounded Alfher was in action. As he walked down the wall he began giving orders and calming the soldiers with his own demeanor.
"Soldiers, spot those fruits before they explode. Cut the vines or cover the blasts with your shields. Make room for the siege equipment!" Alfher's voice carried, and other officers were relaying his commands down the wall.
"Ballistae crew, choose further targets. Let the point force through and split the group."
The cyclical stream began to form as Alfher positioned himself on the wall, closest to where he thought the first of the enemy cavalry would come into range.
"Ballistae fire!" The range of a ballistae was much further then a bow. Before the cavalry unit could get anywhere close to the wall giant bolts would plummet towards them. As the enemy came into range. Alfher's plan was to do whatever possible to disrupt the flow of the charge.
He took a bow from an archer and surveyed the approaching force. "Archers ready! Aim for the closest target." He knocked and arrow and was pleased to see each man down the line do the same in succession. These men were well trained.
The strategist waited, even as the Cavalry came into range. The defenders had a height advantage and further range. He watched, giving the ballistae time to fire and widen the hole. Alfher took aim for the leader of the charge.
"Fire at will!" Alfher screamed and the soldiers gladly complied. Alfher stepped back and as the first volley was under way, commanded, "Shield forward!"
A line of soldiers stepped into place carrying shields. They hid behind the parapet and covered as much of the archer as they could, without obstructing their aim. Alfher returned the bow and told the soldier and stepped back to a safe distance.
(Goraia will post soon)
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