Natasa Waltine
Committed
Roleplay posts: 87
Age: 17
Physical Description: Natasa is a small young woman with a face that makes her seem younger than she already is. Though much of her hair is brown at the ends, its streaked heavily with white.
Like her hair, her brown eyes are also being invaded by blue splotches, looking much like a failed paint mixture.
Atop her head, one horn curls up from her temple to the back of her head around her ear, and another has only just broken through the skin.
Registered: Jan 5, 2018 19:09:24 GMT -8
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Post by Natasa Waltine on Nov 9, 2018 23:23:47 GMT -8
Natasa smiled at this one-eyed, well-groomed man who addressed them. "By all means! I love company," she told him, shoulders wiggling with excitement. She never had the chance to speak to so many people in such a long time! She hoped she wouldn't become a bore. After all, if they all spoke like James, there was hardly anything she could say to impress them back.
She remembered her manners quickly, almost content with sitting there and letting him sit. She stood up from her chair and curtseyed. "I am Natasa Waltine, apprentice to Lord Mykola Volkh-" She splayed her hand out in the vampire's direction. "Pleased to meet you."
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Nov 10, 2018 1:36:03 GMT -8
Smiling to herself a bit at Elizabeth’s mention of what she assumed was the dragon Jarkoopi, Grandma offered a half-hearted shrug at the mention of the protesters.
“There are always those who won’t be content with what they have, I suspect the protesters are simply hoping for some handouts. If I recall correctly, there were also some gnomes that stirred up trouble at the city square during one of the Empress’s addresses to the city.”
Turning back to Waldemar, the old woman seemed a touch confused by his opinion on Vampires. Raising an eyebrow, she waved over a nearby server and acquired herself a new drink, still alcoholic but this time something other than wine.
“You must have much fiercer vampires in Audria then, Lord Waldemar. I have met several in both my travels and here in Isra that don't match your description. Whether all of them are vile creatures or not, I suppose that’s a matter of opinion. However, I’ve met several that I know for a fact are practically harmless. As an example, one I know personally will only eat blood from the Butcher’s shop, a fact that would likely disgust the vampire’s you seem to have run into. Like I said before, a dangerous vampire is certainly far more of a threat than your average human, but in my experience not every single one of them possesses that killer instinct. Now binding them with rituals, I agree that you can get far more use out of certain creatures by doing that instead of simply killing them. I’m glad to hear you’re not one of those superstitious types who think the hand of god will smite them down for daring to perform such an act.”
During the discussion with Waldemar and Elizabeth, Grandma continued to pay heed to some of the other conversations that were taking place, although she found it difficult to discern what exactly was being said.
“I don’t recognize her either. My first guess would be a foreign ambassador or perhaps even leader, but we’ve been having some merchants and more minor visitors coming to this ball as well… I don’t suppose you recognize her either, Elizabeth?”
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Rudiger Dornmauer
Dedicated
Roleplay posts: 229
Age: 30
Physical Description: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes, and thick calluses on his right hand from wielding his sword. His light brown hair has been sheered to a fade parted on the right side, and his strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a black eyepatch, which he lost in a fight with a bear.
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Clothes and Equipment: Rudiger wears a variety of cloths, depending on the situation. For battle, he wears a blue gambeson underneath steel plate armor, which encases him from head to foot. He wears a bellow faced sallet helm, which he learned to wear from the loss of his eye. He wields a hand and half sword, with a decorative eagle on the pommel. He also carries a kite shield, painted with his coat of arm, a black eagle on a red and orange checkered field.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
He owns a dapple grey destrier, and a heavy wooden saddle with a high cantle and pommel covered in thick leather.
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Allegiances: The Grand Duchy of Voruta
Registered: Dec 6, 2017 14:20:22 GMT -8
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Post by Rudiger Dornmauer on Nov 10, 2018 8:08:14 GMT -8
Rudiger nodded with a warm grin, understanding what the rules of chivalry dictated. Seeing that Natasa was so welcoming, Rudiger couldn't help but chuckle, "I hope not to disappoint then."
He set down his plate and glass and returned Natasa's curtsy with another bow, "And I'm Sir Rudiger Mindaugas, former Knight Errant." He kept his title there, to avoid revealing too much about himself. He was sure that the Summit would reveal all, but until then it was still a state secret.
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Nov 10, 2018 8:41:53 GMT -8
Liz shook her head at Grandma's question, setting her fork down after finishing the last bits of food from her plate.
"I'm afraid not. My business has kept me from the city for some time now, and even as High Commodore I could barely keep up with who was who. Perhaps we should invite her to join us?" She inquired of them.
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James Lazael Deepwinter
Committed
One of the last sons of the Deepwinter house of old, He is tasked with guarding the family sword.
Roleplay posts: 69
Age: 28
Physical Description: Tall and lean, James is a handsome young man with fair, pale skin, raven hair, and piercing blue eyes. Muscled and scarred from the hard life he has been forced to lead he is willing to face trouble and meet it blow for blow to defend what he has left to call his own.
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Clothes and Equipment: Despite hard times the family has retained some of its wealth and materials. James wears a fine set of clothes, black riding boots, loose grey pants, a dark blue buttoned shirt, black vest, and a dark grey overcoat. A fine cloak hangs from his shoulders, kept in place by a beautiful pin, a ring of blue topaz surrounding a circular piece smoked quartz crystal both set in silver. On his ring is his father’s ring, and his father before him, a beautiful dark iron piece set with one large and four smaller black opals.
At his waist hangs one of his families remaining treasures, Void-dancer, his family’s magical broadsword, once a mighty weapon it’s power is now bound if still present.
On his shoulder hangs his pack and his instrument, a worn but lovingly maintained guitar. Stashed in his pack with traveling gear is a breastplate and various pieces of armor for when the days get grim and the mornings get bloody.
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Allegiances: Negotiable
Player's online availability : Fairly free
Registered: Oct 30, 2018 15:10:14 GMT -8
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Post by James Lazael Deepwinter on Nov 10, 2018 17:32:21 GMT -8
James inclined his head slightly as he continued to study the newcomer.
“James Deepwinter. My father is he lord and I’m not the oldest son so don’t be too worried about titles.” He said with a dismissive wave of his hand. “So, what brings you to our table Sir Mindaugas? I thought there would be more advantageous company for a knight at tonight’s festivities.” He asked conversationally before taking another sip of his wine.
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Rudiger Dornmauer
Dedicated
Roleplay posts: 229
Age: 30
Physical Description: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes, and thick calluses on his right hand from wielding his sword. His light brown hair has been sheered to a fade parted on the right side, and his strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a black eyepatch, which he lost in a fight with a bear.
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Clothes and Equipment: Rudiger wears a variety of cloths, depending on the situation. For battle, he wears a blue gambeson underneath steel plate armor, which encases him from head to foot. He wears a bellow faced sallet helm, which he learned to wear from the loss of his eye. He wields a hand and half sword, with a decorative eagle on the pommel. He also carries a kite shield, painted with his coat of arm, a black eagle on a red and orange checkered field.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
He owns a dapple grey destrier, and a heavy wooden saddle with a high cantle and pommel covered in thick leather.
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Allegiances: The Grand Duchy of Voruta
Registered: Dec 6, 2017 14:20:22 GMT -8
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Post by Rudiger Dornmauer on Nov 10, 2018 19:24:36 GMT -8
Rudiger gave a wry smile to James as he set his plate and glass down onto the table, before pulling out his chair and sitting, "Maybe for someone with more social grace in situations like this Sir Deepwinter, but I assure you I'm not couth enough to take advantage of most of the company present tonight. Knight Errantry doesn't preclude one to knowing who to address and who not to. Rather, it precludes shaking a peasant's calloused hand and sharing in his bounty."
He continued, "And I assure you too Sir, I was a second son myself, so our stations are probably rather similar. Though mine may be cheaper considering I'm of Vorutan stock."
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Natasa Waltine
Committed
Roleplay posts: 87
Age: 17
Physical Description: Natasa is a small young woman with a face that makes her seem younger than she already is. Though much of her hair is brown at the ends, its streaked heavily with white.
Like her hair, her brown eyes are also being invaded by blue splotches, looking much like a failed paint mixture.
Atop her head, one horn curls up from her temple to the back of her head around her ear, and another has only just broken through the skin.
Registered: Jan 5, 2018 19:09:24 GMT -8
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Post by Natasa Waltine on Nov 10, 2018 20:03:46 GMT -8
Natasa could not believe her ears, as it seemed as though she found some kindred spirits that night. It was nice to hear someone speak of peasants in a matter that wasn't belittling. Sitting back down, she set her hands atop her lap and beamed.
"I wasn't sure what I was expecting when I came here, though I'm certain it wasn't you two," she laughed. She considered asking where Voruta was and quickly realized she wouldn't have any frame of reference. Everything was far, far away for a girl like her.
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
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Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
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Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Nov 10, 2018 20:23:57 GMT -8
"Goodness," exclaimed Kauri, elbowing Alden lightly in the ribs for his comment, otherwise pretending she hadn't heard it. "You certainly are well traveled, aren't you? I'm not sure I ever made it that far east. And Aridia is south, isn't it? I never had a chance to travel very far in that direction, either. A shame. Did you enjoy your travels there? What was it like?"
From a kindred adventurer, or rather, a retired one, these questions were important. The itch to go back out was always there, though she did have priorities now. So many children, a man, a home... a kingdom. Not one to rule, but to protect, and watch prosper. Perhaps when they were older, and the children had flown from the nest, but not anytime soon.
Leading them to a table, Kauri had some difficulty adjusting the skirts to be able to sit down, and instead brushed it all to the side as to not trip her hooves while she found her footing. She wondered what difficulty Amaya would have, sitting in a chair with those wings, then looked over at Alden with envy.
Must be nice, being in a place built for normal shaped people where you can sit down and not worry about making a fool of yourself. Hmph!
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James Lazael Deepwinter
Committed
One of the last sons of the Deepwinter house of old, He is tasked with guarding the family sword.
Roleplay posts: 69
Age: 28
Physical Description: Tall and lean, James is a handsome young man with fair, pale skin, raven hair, and piercing blue eyes. Muscled and scarred from the hard life he has been forced to lead he is willing to face trouble and meet it blow for blow to defend what he has left to call his own.
———-
Clothes and Equipment: Despite hard times the family has retained some of its wealth and materials. James wears a fine set of clothes, black riding boots, loose grey pants, a dark blue buttoned shirt, black vest, and a dark grey overcoat. A fine cloak hangs from his shoulders, kept in place by a beautiful pin, a ring of blue topaz surrounding a circular piece smoked quartz crystal both set in silver. On his ring is his father’s ring, and his father before him, a beautiful dark iron piece set with one large and four smaller black opals.
At his waist hangs one of his families remaining treasures, Void-dancer, his family’s magical broadsword, once a mighty weapon it’s power is now bound if still present.
On his shoulder hangs his pack and his instrument, a worn but lovingly maintained guitar. Stashed in his pack with traveling gear is a breastplate and various pieces of armor for when the days get grim and the mornings get bloody.
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Allegiances: Negotiable
Player's online availability : Fairly free
Registered: Oct 30, 2018 15:10:14 GMT -8
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Post by James Lazael Deepwinter on Nov 10, 2018 20:53:30 GMT -8
James couldn’t help but chuckle quietly. He had to admit that he and their new companion weren’t what most people thought of when they imagined nobles.
“Don’t worry, I’m sure you’ll have the opportunity to deal with the stereotypical nobility if you continue to mingle, but occasionally you may be lucky enough to find people of substance.” He laughed quietly. “Gods know you haven’t found any yet.” He joked with a wink.
He turned back to Rudiger.
“You wouldn’t have happened to do something I’d have heard of? I’ve ceetajnly spent enough time with the good folk of the empire to have heard more then a few stories.” He asked casually, pouring more into his own glass before offering the bottle to his companions.
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Rudiger Dornmauer
Dedicated
Roleplay posts: 229
Age: 30
Physical Description: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes, and thick calluses on his right hand from wielding his sword. His light brown hair has been sheered to a fade parted on the right side, and his strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a black eyepatch, which he lost in a fight with a bear.
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Clothes and Equipment: Rudiger wears a variety of cloths, depending on the situation. For battle, he wears a blue gambeson underneath steel plate armor, which encases him from head to foot. He wears a bellow faced sallet helm, which he learned to wear from the loss of his eye. He wields a hand and half sword, with a decorative eagle on the pommel. He also carries a kite shield, painted with his coat of arm, a black eagle on a red and orange checkered field.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
He owns a dapple grey destrier, and a heavy wooden saddle with a high cantle and pommel covered in thick leather.
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Allegiances: The Grand Duchy of Voruta
Registered: Dec 6, 2017 14:20:22 GMT -8
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Post by Rudiger Dornmauer on Nov 10, 2018 21:06:38 GMT -8
Rudiger declined the bottle of wine, still working on his first glass of champagne as it were. He passed it to Natasa as he began to cut into his steak, looking up at James as he cut, “I doubt either of you would recognize my stories. It was mainly pest control for vermin that outgrew their britches.”
He switched hands with his knife and fork, and brought his first bite of steak to his mouth, salivating as the tender smells sauntered through his nose. He practically moaned with pleasure as chewed it gently.
Swallowing, he was it down with a sip of champagne, “Well, there may be one. Back some years ago, I was traveling along the Eastern Woods, on a trace of a trail that had no name. I came across this village that appeared abandoned, but as I approached the villagers came pouring out with pikes and bows, prepared to send me to the hells. It took some convincing to assure them I was in fact a mortal man and not whatever was terrorizing them in the dead of nights, and had recently gotten so bold as to strike during the day. I took no commission to spend the night watching over the village, and as I made the agreement, the creature comes ripping out of the forest with a bellow and a roar that shook the earth.”
Rudiger paused his story, making sure he wasn’t boring his companions any, and to chase away some lingering dryness in his throat with another sip of champagne.
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Natasa Waltine
Committed
Roleplay posts: 87
Age: 17
Physical Description: Natasa is a small young woman with a face that makes her seem younger than she already is. Though much of her hair is brown at the ends, its streaked heavily with white.
Like her hair, her brown eyes are also being invaded by blue splotches, looking much like a failed paint mixture.
Atop her head, one horn curls up from her temple to the back of her head around her ear, and another has only just broken through the skin.
Registered: Jan 5, 2018 19:09:24 GMT -8
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Post by Natasa Waltine on Nov 10, 2018 21:45:48 GMT -8
The girl couldn't remember the last time she giggled and smiled so much. It had at least been a month in the very least, and James teasing her like a little sister rang a bell with the young lady.
"Well, for your information, I've actually needed a break from-" She cut her sentence short, looking over her shoulder. Her lips pursed as she stared down at her food, trying to figure out how to continue.
"... I like this company," she finished. There. That wasn't going to make someone particularly tall, dark, and spooky angry at all. If it did, she didn't want to think about what was going to happen tonight.
Listening to Sir Rudiger's story was not only more comforting but also quite interesting. It sounded like a fairy tale, something that wasn't quite real. The girl's heels bounced on the floor. "Why... why'd you stop? Then what? What happened!?"
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Rudiger Dornmauer
Dedicated
Roleplay posts: 229
Age: 30
Physical Description: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes, and thick calluses on his right hand from wielding his sword. His light brown hair has been sheered to a fade parted on the right side, and his strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a black eyepatch, which he lost in a fight with a bear.
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Clothes and Equipment: Rudiger wears a variety of cloths, depending on the situation. For battle, he wears a blue gambeson underneath steel plate armor, which encases him from head to foot. He wears a bellow faced sallet helm, which he learned to wear from the loss of his eye. He wields a hand and half sword, with a decorative eagle on the pommel. He also carries a kite shield, painted with his coat of arm, a black eagle on a red and orange checkered field.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
He owns a dapple grey destrier, and a heavy wooden saddle with a high cantle and pommel covered in thick leather.
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Allegiances: The Grand Duchy of Voruta
Registered: Dec 6, 2017 14:20:22 GMT -8
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Post by Rudiger Dornmauer on Nov 10, 2018 22:02:34 GMT -8
Rudiger gave a little chuckle, “Well I guess I need to continue then. Anyways, so this beast comes charging at the village, roaring like it had all the sun of the world on its back. Which I guess it technically did, since it was a rather big fiend. It’s three eyes burned bright red, the nasty, diseased claws tearing up the turf with every great stride, it’s antlers at least ten feet across.”
“I was still mounted on my steed Bob, who doesn’t take kindly to being threatened. I hardly had to turn him to face the creature before he charged, snorting and neighing near as much as that fiend. In only a matter of moments we were upon the fiend, who swung its ugly head towards us, hoping to impale me and Bob together.”
“Bob was much to quick for him, turning on a copper coin to allow me to strike at the creature, giving it a flesh wound on the cheek. This only made the fiend madder, if that’s possible, and he charged at me and Bob again. Bob kept out of his way, dodging and rearing and giving the fiend the occasional taste of horse shoe along with steel.”
“Still, no matter the amounts of cuts and kicks we gave this creature, it refused to die. Finally, it managed to corner me and Bob against a tree, and batted me out of the saddle and into the branch of a tree. Bob remained unscathed and managed to break for distance away from the fiend right below me, and it gave chase. Seeing an opportunity... or more accurately I couldn’t keep my grip on the branch, I dropped from the tree and onto the fiends back.”
“It kicked and screamed and roared as I clung onto its greasy black mane for dear life. After several moments of this, I managed to finally stab it through the spine and end it’s miserable existence there. So that’s how I managed to ride a fiend.”
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Lord Waldemar Andreas
Established
Roleplay posts: 38
Age: Middle aged.
Physical Description: Particularly tall at just about seven feet he has wide shoulders and a generally powerful frame of clear patrician nature that makes those who set eyes upon him instinctively feel subservience and want to bend the knee. His hair is a faintly aged silver, his skin a weathered beige and eyes marine. He has a quite well maintained set of whiskers, and a relatively aquiline face.
Clothes and Equipment: Assorted nobleman's trappings. Master-crafted plate, Knightly robes. He carries with him a large one-and-a-half handed sword.
Registered: Feb 1, 2018 17:59:26 GMT -8
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Post by Lord Waldemar Andreas on Nov 10, 2018 22:20:45 GMT -8
Waldemar laughs at Grandma's assessment of the protestors, giving a few hearty slaps on the table. "You're close, my lady! But - in my opinion - just slightly off mark. People often are satisfied of what they have, they're just jealous of what others have. If they really wanted others or themselves to have something they would work for it, instead they whine because they do not want us to have this." The man stated, with one hand encompassing those present and with the other noting the ball as a whole. "These 'warriors for societal justice' are a tragedy, really." As Waldemar drank more he didn't change too much, but some more reactionary thought did slip out.
To the subject of vampires, the nobleman gave a self-satisfied smirk and decided to cerrect her tense. "Had Vampires my Lady. As I said, the wheel of time it grinds down everything that won't step aside for progress - the real kind. See, some were right civilized bastards, even begged for mercy." He took a short pause, the smug arrogance of a rich bastard fleeing before a worldly grimace. "But you know, when they get the thirst and can't sate it by steak and wine, I doubt they offer their prey any." With that he took another gulp of his alcohol, no longer caring what in particular it was before shrugging. "That would be bloody daft, like them varafel upstarts I hear of. No in my religion things are more... based on equilibrium, dare I say scientific? It is upon death the sum total of one's actions can be calculated for distribution be it as punishment or reward. However, it warns you against being a silly bugger in life. Want to play with the malefic? Fine, but don't be surprised when in a century the creature breaks free of bonds and ends your descendants."
A long puff, and the dropping of ashes.
"See, there; the vampire got himself this creature for degenerate that he is, a lass that looks like a wee girl is the fancy. Sure he likes the young meat now, but some day it will turn back on him. Can't complain I suppose, the world sanitizes itself."
At last some appetite in him, Waldemar reluctantly asks for dry fruits and other "healthy shit" before returning his attention to the table. "Whoever she is it seems her attention is already appreciated elsewhere."
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James Lazael Deepwinter
Committed
One of the last sons of the Deepwinter house of old, He is tasked with guarding the family sword.
Roleplay posts: 69
Age: 28
Physical Description: Tall and lean, James is a handsome young man with fair, pale skin, raven hair, and piercing blue eyes. Muscled and scarred from the hard life he has been forced to lead he is willing to face trouble and meet it blow for blow to defend what he has left to call his own.
———-
Clothes and Equipment: Despite hard times the family has retained some of its wealth and materials. James wears a fine set of clothes, black riding boots, loose grey pants, a dark blue buttoned shirt, black vest, and a dark grey overcoat. A fine cloak hangs from his shoulders, kept in place by a beautiful pin, a ring of blue topaz surrounding a circular piece smoked quartz crystal both set in silver. On his ring is his father’s ring, and his father before him, a beautiful dark iron piece set with one large and four smaller black opals.
At his waist hangs one of his families remaining treasures, Void-dancer, his family’s magical broadsword, once a mighty weapon it’s power is now bound if still present.
On his shoulder hangs his pack and his instrument, a worn but lovingly maintained guitar. Stashed in his pack with traveling gear is a breastplate and various pieces of armor for when the days get grim and the mornings get bloody.
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Allegiances: Negotiable
Player's online availability : Fairly free
Registered: Oct 30, 2018 15:10:14 GMT -8
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Post by James Lazael Deepwinter on Nov 10, 2018 23:20:01 GMT -8
James let out a low whistle.
“I hadn’t heard that one but that is a hell of a tale. Damn. Riding a fiend like a pissed off moose, certainly a unique experience I’d wager.” He said with a chuckle. “I’ve got a few of my own under my belt but that my friend is a first.” He shook his head and took a long drink. “If I had to choose one… it’d have to be the the wight I accidentally woke up.”
He was quiet as he glanced to the side, a look of concentration crossing his face.
“It had to be near a decade ago, and I was barely allowed off the estate. I’d slipped out in the middle of the night to go on a little solo hunting trip, just me and my horse for had to be miles around. I road for all of that day and the next and set up camp outside of a little village and was doing some scouting when I came across some old ruins. Cliche I know but I’ve always been the adventurous type and couldn’t help but do a bit of exploring. A few old crumbling buildings, lots of strangely shaped rocks, wasn’t hard to figure out I’d found an old graveyard.” He sucked in a breath between his teeth and let it out slowly. “I had a hunting knife, a shortbow, and a handaxe with my sword strapped to my saddlebags outside the fence. Im no coward but I knew that this was not the place to be without some better defenses, you never know what can spring up with the concentrated dead, and I decided to at least fetch my sword before making any decisions. Thing is the universe is a dick. I wasn’t five steps away before the ground gave out and caved in under me. One of the old catecombs had given up the ghost and I was sprawled on my back 8 feet bellow the nearest exist without any solid hand or footholds. Safe to say I wasn’t having a good time of it by that point.” He said with a lopsided grin and a grim chuckle before pausing to clear his throat, take a drink, and have a quick bite to eat.
Telling a good tale was thirsty work and he hadn’t done as much eating as he’d wanted yet. The food was quite literally almost good enough to kill for and the story could wait a moment as he tucked in.
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Natasa Waltine
Committed
Roleplay posts: 87
Age: 17
Physical Description: Natasa is a small young woman with a face that makes her seem younger than she already is. Though much of her hair is brown at the ends, its streaked heavily with white.
Like her hair, her brown eyes are also being invaded by blue splotches, looking much like a failed paint mixture.
Atop her head, one horn curls up from her temple to the back of her head around her ear, and another has only just broken through the skin.
Registered: Jan 5, 2018 19:09:24 GMT -8
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Post by Natasa Waltine on Nov 10, 2018 23:41:05 GMT -8
Rudiger's story pulled a few gasps and many more rapid changes in expression as he told it. As he rounded to the part about being cornered, her teeth came down hard on her bottom lip, leaning forward as the story took a rapid turn. By the end of the story, she gave a little clap. "It doesn't sound like something real! Though I suppose all stories come from somewhere. How neat, that you're one of those people who get to experience them! Is Bob still with you now? He sounds like an excellent horse."
Once it was James' turn, the young woman turned completely to face him, hands on her knees. It was so strange that someone carried that large of a repertoire of weapons wherever they went... or was it? She had never been an adventurer, and the one time she did decide to take a long hike she had taken nothing. If he was going to go into places like crypts, she supposed it was sensible to bring a lot of tools. Where did one put it all, though?
When he stopped to eat, the girl made a face. "I'd say you're both good at telling stories but you keep pausing in the middle of them. Go on!" she urged James, hands on the armrests of her chair.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Nov 11, 2018 0:10:44 GMT -8
Nodding in agreement on Waldemar’s assessment of the protesters, Grandma didn’t seem to have much more to add on the topic. Waldemar had summed it up close enough to her own views that she didn’t feel the need to go into much more detail.
“That’s a rather interesting view that your religion takes. I can’t say it sounds particularly fair for your descendants, but I suppose it helps to keep the grandchildren in order. If they give you too much lip you can just start taking on vampire butlers.”
Letting out an amused chuckle, Grandma reached for another cracker. Looking around for additional toppings, she settled again for simply putting a piece of cheese on it.
“I have heard a bit about the Varafel religion and what I’ve heard thus far doesn’t sit particularly well with me. Your religion sounds like it’s built upon a far more sensible basis at the very least. My general rule of thumb is the fewer rules and restrictions the religion tries to force on you, the better it generally is. Of course, I’m biased as I have never believed in a religion myself. It’s not that I necessarily think they’re all terrible or fraudulent mind you, but… I feel as if I let myself believe in such a thing, it would keep me from pushing myself as hard. It would make me consider something else besides my own well being when making decisions. A selfish viewpoint for sure, but I feel such an outlook has served me well.”
Gazing off at the night sky that was just beyond the entrance of the tent in an almost wistful manner, Grandma quickly shook her head as if to clear it.
“My apologies, I went off on a bit of a tangent there. As for the foreign lady... Perhaps we can inquire into having her join us when she’s finished her current conversation? I’m sure Lord Waldemar will want to make sure she hasn’t suffered any from her conversation with our red-eyed friend over there.”
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Nov 11, 2018 7:19:10 GMT -8
"Well consequences are consequences. While it may not be fair to the man's descendants, they have no one to blame but him. Besides, adversity due to one's past often makes for a decent person once they overcome it. Their grandfather's decision to make a vampire could result in his grandchildren becoming the most prolific vampire hunters of the age. Thus ultimately doing more good, regardless if that was the intent of the ancestor."
She took the chance to grab some more food, focusing on vegetables and meats, a staple of her diet on the ranch.
"I tended to look for such things when I recruited Dawn Riders. Strength at arms could be taught, riding a griffon the same. But strength of character and a compassion for all people? That I could not teach. The Dawn Riders have long been a symbol of hope to the city, and it is through careful selection of our recruits that ultimately we maintain that symbol."
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Queen Belestrasza Velmerys
Established
Absolute Ruler of the Velmerian Empire
Roleplay posts: 19
Age: 35
Physical Description: Queen Velmerys is very haughty and conveys that through her stature and way of dress. Her white hair frames her pale face, usually kept in a high bun.
She is only 5'3", though she often wears high heels. Her eyes are a light blue, nearly as pale as her skin.
Clothes and Equipment: All of the Queen's clothing displays the banner of the Velmerys Imperium. All are black in color, from horse riding gear to a formal event.
She is not in need of any equipment, she has all of the Imperium.
Allegiances: Velmerys Imperium
Player's online availability : Fridays, Weekends
Registered: Jun 11, 2018 7:15:07 GMT -8
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Post by Queen Belestrasza Velmerys on Nov 11, 2018 9:56:04 GMT -8
Lord Volkh was certainly a very intriguing character, so much that she wished he would visit Velmerys, for diplomatic reasons, of course. At the mention of a moving castle, an absurd idea, she at first laughed, then fell into silence as she half-listened to his speaking of runecrafting. Not that his talk of runecrafting was boring, but the moving castle idea struck her.
"Runecrafting is something of an art within Velmerys as well, but I don't personally study the craft. Perhaps we should exchange visits, one for me and one for you, so we can both take in each other's lives. Minions and blades are certainly an allure, do enchantments and runecrafting run hand in hand?" It was a rhetorical question, for most magical arts took pieces from another.
"You know, Lord Volkh, if we gathered the best and brightest of Velmerys," Bel began, "And of the overworld." She added as an afterthought, though it was barely considered. "I'm sure we could work out a way to get that castle moving. Such a side project would be great, and the intended result wondrous."
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Lord Waldemar Andreas
Established
Roleplay posts: 38
Age: Middle aged.
Physical Description: Particularly tall at just about seven feet he has wide shoulders and a generally powerful frame of clear patrician nature that makes those who set eyes upon him instinctively feel subservience and want to bend the knee. His hair is a faintly aged silver, his skin a weathered beige and eyes marine. He has a quite well maintained set of whiskers, and a relatively aquiline face.
Clothes and Equipment: Assorted nobleman's trappings. Master-crafted plate, Knightly robes. He carries with him a large one-and-a-half handed sword.
Registered: Feb 1, 2018 17:59:26 GMT -8
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Post by Lord Waldemar Andreas on Nov 11, 2018 11:11:08 GMT -8
The man gives a dismissive wave, realizing too late he had spoken wrong to thus be misinterpreted. "I simply meant to say that playing with the malign yields results that one cannot foresee save for the fact they will occur, and the fact they shan't be pleasant. Wearily he takes one last pull on his roll-up, before exhaling the smoke from his nose and grinding the stub into the ashtray.
"I don't... what's the right way to say it... I don't believe in the God and Angels even though I go to the Churches of Angelism, and to be frank I don't think I ever believed. I am aware that he exists for with the powers of our Clerics the evidence is sufficient - despite my rougher more pessimistic colleagues claiming he can't, not in this world - and when he helps I'm bloody grateful for it. But I imagine what any deity would want is for folk to just get on with it and not bother him as he gives power and strength to overcome the malign, to push forth progress."
Another sip, another sigh.
"Which is why I don't particularly think your though-process is selfish in and of itself, even if selfishness is just a door down. Like I said, a proper God would just want us to get on with business, he'd hand out help when its needed like he did to me or the Knights and Clerics out there, but beyond saying 'don't be a nasty bastard' a God should just lay down fundamental factual principles, if I'm not being verbose. Thins like 'if you kill, its quite likely you're going to be killed.'"
The nobleman paused, rubbing his forehead as aged brain-cells squirmed in annoyance for being over-worked. "Oh?" he said to Elizabeth, raising a silver eyebrow. "That is quite interesting. The modus operandi for elite formations I have come to study has generally been an entire focus on martial prowess, most believing it more prudent to leave the non-martial to the civilians or those folk in between civilian and soldier like a Guardsman. What motivated such training?"
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Nov 11, 2018 12:36:46 GMT -8
Listening to Lord Waldemar go into a deeper explanation of his religious beliefs, Grandma continued to listen attentively. Idly tapping one of her fingers on her glass, she took another sip of her drink before offering a response.
“So if I’m to understand correctly, you believe that the God of your religion exists given the power he gives to those who worship him, but you don’t believe in having a personal relationship with him. You think he is a distant and powerful entity that will occasionally dispense aid to mortals in the Overworld but isn’t waiting with bated breath for every prayer and offering given up to him. Is that somewhat accurate of your views, or have I missed the mark once again?”
Grandma found herself enjoying the conversation regarding religion with Waldemar more than she had expected. Although half of it might be fueled by too much drink, she still found value in the viewpoints offered.
“My insight into military matters is a bit limited, but I would imagine finding soldiers who possess qualities like that is quite challenging, Elizabeth. Perhaps the two of you could dispute this, but when I think of those eager to join the military, compassion isn’t one of the first traits that come to mind.”
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