Deleted
Roleplay posts: 0
Registered: Nov 18, 2024 14:32:27 GMT -8
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Post by Deleted on Jul 9, 2017 9:35:04 GMT -8
Traffic in and out of the city funnels through this massive gate in the walls that cage and protect the city. Dual portcullis gates stand open to allow entry, creating a potential cage between the two should they be dropped in order to stop and capture masses at a time. The walls are constantly monitored and patrolled by the guard of Airedale, as well as watched over by many carved gargoyle statues enchanted to spring to life at any given moment. Strategic placement of seemingly inconspicuous stone statues along the walls, mimicking monsters of many kinds, hide a number of wards to help prevent penetrative or passing magicks.(The border is open but heavily manned - please wait for a reply upon posting before moving into the city.)
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Royal Fletcher
Widely Known
Roleplay posts: 1,339
Age: 19
Physical Description: Royal is a pale boy with dark bags under his bluish eyes, an unfortunate result of too many days spent staring at books indoors by candlelight. He's thin, of slightly below average height, and has white hair.
Clothes and Equipment: Roy carries around an enchanted parasol at all times, which floats above him and shields him from the sunlight. He also has a sword, a gift from his cousin Roxanne. His pockets are always filled with an unreasonable amount of chocolate, and he usually has some sort of cake or other baked goods on his person.
Allegiances: The Fletcher Family
Player's online availability : Unreasonably often
Registered: Jun 3, 2015 19:45:42 GMT -8
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Post by Royal Fletcher on Jul 9, 2017 20:48:57 GMT -8
Roy followed the skeletal guards to the city gate, wondering how on earth he'd gotten here. The gates were huge and imposing, and the gargoyles were spooky...although, no more than the guards. He walked up to the gate, waiting for somebody to let him in. Hopefully they wouldn't demand paperwork or anything like that. He'd come a long way, and didn't want to be turned away for something as simple as that.
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Deleted
Roleplay posts: 0
Registered: Nov 18, 2024 14:32:27 GMT -8
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Post by Deleted on Jul 9, 2017 20:58:13 GMT -8
"Ahh, there's lots of vamps in the city - she's just one of the original founders."
The two horsemen would flank the boy vampire along as they approached the gates - where a number of non human guardians were watching the road leading in and out of the city with glaring eyes, many of them aglow. But nothing made any sort of aggressive stance towards them - in fact, a small number offered a wave or gesture in greeting.
"Here we are. You're welcome 'round the city, but I'd stay away from Uptown unless you got some coin to throw. Or Scourge..." The soldier would lean forward in his saddle to draw lower to Roy's height as they walked, lowering his voice. "I been down there a time or two - real shady, even for me."
A cart rattled by, drawn by something that might have been an ox once - with a tail trailing behind the wheels that bore a short number of humans in shackles. The skeleton veered his mount aside to avoid colliding with it.
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Royal Fletcher
Widely Known
Roleplay posts: 1,339
Age: 19
Physical Description: Royal is a pale boy with dark bags under his bluish eyes, an unfortunate result of too many days spent staring at books indoors by candlelight. He's thin, of slightly below average height, and has white hair.
Clothes and Equipment: Roy carries around an enchanted parasol at all times, which floats above him and shields him from the sunlight. He also has a sword, a gift from his cousin Roxanne. His pockets are always filled with an unreasonable amount of chocolate, and he usually has some sort of cake or other baked goods on his person.
Allegiances: The Fletcher Family
Player's online availability : Unreasonably often
Registered: Jun 3, 2015 19:45:42 GMT -8
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Post by Royal Fletcher on Jul 9, 2017 21:02:28 GMT -8
Uptown? Scourge? Neither of those names meant anything to Roy, but he assumed that the streets would probably have signs. Roy glanced over at the shackled people in the cart, wondering if they were criminals. Perhaps they'd just wandered in, and had been shackled just as he almost had. He felt sorry for them, but there was nothing he could do about it. Perhaps they'd be treated nicely.
"Thank you, sirs! I'll be sure to avoid Scourge, then."
Waving good-bye to the guards, Roy headed into the city.
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Leviath Bahat
Committed
Roleplay posts: 67
Registered: Apr 4, 2015 17:54:27 GMT -8
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Post by Leviath Bahat on Jul 9, 2017 23:44:39 GMT -8
When he grew closer to the city and the road hardened or became cobble, the sound of metal boots betrayed the presence of the man in the fur cloak who had followed a familiar scent towards the large portcullis gate. Coming to a halt by it, he peered through to the other side of the gate and wondered for a moment if he should announce himself. He decided against it, not yet sure who ruled this dark land or what reaction they might have to his arrival. Instead he merely made to walk through, his figure casting a dark shadow on the wall.
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Deleted
Roleplay posts: 0
Registered: Nov 18, 2024 14:32:27 GMT -8
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Post by Deleted on Jul 11, 2017 22:33:51 GMT -8
Leviath Bahat would find very little happening upon his arrival outside the ordinary for the entry gate of the city. People were passing through, beasts of many kinds wandering on patrol about the massive stone walls and across the top. He would notice, much as Roy had, the type of individuals in status by merely looking, but he was allowed to pass without more than a few odd glances into the city.
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Leviath Bahat
Committed
Roleplay posts: 67
Registered: Apr 4, 2015 17:54:27 GMT -8
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Post by Leviath Bahat on Jul 12, 2017 7:38:20 GMT -8
Following the traffic of people, Leviath passed through without incident. He pulled his thick cloak, which was lined with white and grey fur, closer around his shoulders so that everything below his chin was concealed except for the short spikes at the end of his sabatons. Though he had followed Royal Fletcher to this place, he decided not to initially seek him out but instead to explore and take in the city and it's people. He was a long way from his dark, labyrinthine castle - a long way from the creatures who shared his home and were loyal to him. He could tell from simply looking around him that the creatures of this place were lesser - common, almost disgusting. He doubted heavily the purity of their blood, or if any there could even be useful to him.
Yet perhaps the city itself. The distance was not too great, yet not too close to his home to render worthless the plan he could craft. It was a perfectly situated for a second site, but he could not just walk in and prepare without interruption.
He took in a deep breath through his nose, if only to smell the environment waiting for him. Then, with no sound made, proceeded inwards.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Jul 20, 2017 9:04:51 GMT -8
Grandma approached The South Gate on foot, having left her mount in the forest a mile or so back. Unlike at her previous encounter with the riders, Grandma was now completely concealing her face, a black cloth covering her nose and mouth and the hood of her robe obscuring everything else besides her eyes. Although this outfit might be suspicious in most other cities, Grandma had a feeling it would be a bit less so in Airedale.
Lifting her right hand, Grandma pulled back the sleeve slightly, revealing several faintly glowing gemstones that were each attached to a ring. Nodding in satisfaction, Grandma walked forward at a brisk pace, hoping to blend in with the crowds as she made to pass through the gates.
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Deleted
Roleplay posts: 0
Registered: Nov 18, 2024 14:32:27 GMT -8
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Post by Deleted on Jul 25, 2017 22:53:17 GMT -8
(Sorry for the lacking response Grandma) Indeed, there was little to hinder her upon her arrival. The older woman would find she could pass through the gates with little more than the occasional stray glance or even a nod in a brisk greeting. It seemed that the average citizen of Airedale didn't seem too concerned with her concealed appearance - granted, there were a number of unusual-looking persons wandering in and out of the gate. She seemed to blend in quite well.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Jul 27, 2017 7:32:03 GMT -8
As she had thought, it seemed what would normally be a rather shady looking outfit seemed to draw little attention in Airedale. It made sense to her, many people in this city probably wanted their identities to remain anonymous or at least hard to guess. Her first stop would be whatever marketplace equivalent the city had. She always went to such places first when she arrived in a new city to get a feel for the locals as well as seeing if she could find anything worth purchasing. < Exit to Central Bazaar>
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Jan 10, 2018 17:04:28 GMT -8
Ok, think, helpless maiden. Helpless maiden. Oh woe is me. I am a scared.Jun was being carried by the evil-looking Jarkoopi, Kepesk Altiui in an attempt to convince the guards that she was some sort of prisoner. Dressed in blue robes befitting an elder of her clan, she was doing her best to appear dismayed and what-not. They were approaching the South Gate. Jun's wrists and arms were cuffed in a strange vine. The plant was covered with tiny tentacles, each with a drop of viscous liquid which kept it glued in place. The sundew-like plant was draining her mana and containing it in a small bulb in the middle of the "cuffs". Blackbean was riding comfortably on top of Jarkoopi's head.
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Jarkoopi, Kepesk Altiui
Dedicated
The mountaintop guardian shadows his lands...
Roleplay posts: 380
Age: 1023 Years
Physical Description: Size (At standing pose): Height: 39 feet at the shoulder, Length: 104 feet
Eye color: Yellowish-White
Scale color: Light Blue, reflects a dull White in direct light
Dragon Species: European Dragon
Dragon Type: Chromatic
Dragon Color: Blue
http://i.imgur.com/Ba7kzgX.jpg
As a storm dragon, his hide and flesh can generate an electric charge passively when threatened, much like an eel, and can naturally and instantly release it upon being touched by a foreign organism or object.
As a human he takes the appearance of a man in the age range of forties to fifties, averagely built besides being a few inches taller than the average Joe and dressed in clean leather armor and worn blue cloths.
Clothes and Equipment: Two small leather pouches tucked under wings
He owns his father's ancestral unique magical scale mail. It is enchanted to break on impact and the shards return his body and reform into a different piece of armor until it is struck, then it repeats the steps.
A set of personal shoulder pads forged by Brock the forge master. It focuses the passive electricity in his hide into a beam of magic energy which blasts away targets.
Weaponry: Claws, Breath Attack (Lightning), and Bite
Treasure Hoarding: Minimal, mainly gems sometimes gold.
While as a human, he wields a magical long-sword, not much is known about his weapon, as he rarely uses it.
Allegiances: Isra (Loosely)
Player's online availability : US Central Time, Weekends: 8 AM to 11 PM, Weekdays: 6 AM to 9 PM
Registered: Mar 24, 2015 12:41:54 GMT -8
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Post by Jarkoopi, Kepesk Altiui on Jan 11, 2018 12:01:44 GMT -8
Ok, think, helpless maiden. Helpless maiden. Oh woe is me. I am a scared.Jun was being carried by the evil-looking Jarkoopi, Kepesk Altiui in an attempt to convince the guards that she was some sort of prisoner. Dressed in blue robes befitting an elder of her clan, she was doing her best to appear dismayed and what-not. They were approaching the South Gate. Jun's wrists and arms were cuffed in a strange vine. The plant was covered with tiny tentacles, each with a drop of viscous liquid which kept it glued in place. The sundew-like plant was draining her mana and containing it in a small bulb in the middle of the "cuffs". Blackbean was riding comfortably on top of Jarkoopi's head. The gnarled black dragon made way through the sky towards the closest edge of the city, that certainly appeared to be a gatehouse of sorts. In his right front claw held the royally dressed Jun of the Celadine, held captive by his rather evil magic vines that twisted around her, like handcuffs. His trusty crow servant, hugged his head tightly. He would be personally delivering this prisoner to the Warden as a gift. He flew to the bordering gatehouse, keeping his pace slow enough so that he would not be mistaken for a hostile dragon. He’d land on three limbs, out of any sort of touching distance from any guards or towers, but still within speaking distance. He would wait to be addressed by anyone before speaking, if there was someone, he’d give the hand Jun was in a little shake to display that he had a captive. If he could’ve given Jun a cocky wink, he would’ve.
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Deleted
Roleplay posts: 0
Registered: Nov 18, 2024 14:32:27 GMT -8
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Post by Deleted on Jan 13, 2018 20:06:40 GMT -8
Jun of the Celadine, Jarkoopi, Kepesk AltiuiThere was little commotion in Jark's arrival, though it was clear there was a bit of uncertainty. Dragons were not a common sight in Helmfirth, actually rather rare. But this one didn't soar over the city and lay siege in fire and brimstone, so they were a little more inclined to believe that it was as sentient as any of them. The few travelers stared for a few moments before continuing along their way in and out of the gates, and two soldiers approached the dragon and the captive woman - their spears at their sides more like walking staves than weapons at the moment. A more casual gate. One nodded an informal bow towards Jark. "Evening, sir." He would glance over Jun for a moment before looking up to the dragon with non-existent eyes in his hollow skull. "I daresay I haven't seen one like you around before. What can we do for you?"
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Jan 15, 2018 18:50:46 GMT -8
Uh, ok. Don't say anything. Think, despondent. Depressed. I am a great princess captured by an eeeevil dragon... I literally can't empathize. Ok wait, I've got it. Mean boy that smashed that snail when I was a child. Mean boy. Snail. Innocent. Sad. Sad face.
Jun didn't say anything. She only looked despondently at a rock on the ground while waiting to face her inevitable doom. Meanwhile, the sundew continued to concentrate her mana into the bulb.
Poor Mr. Slinky...
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Jarkoopi, Kepesk Altiui
Dedicated
The mountaintop guardian shadows his lands...
Roleplay posts: 380
Age: 1023 Years
Physical Description: Size (At standing pose): Height: 39 feet at the shoulder, Length: 104 feet
Eye color: Yellowish-White
Scale color: Light Blue, reflects a dull White in direct light
Dragon Species: European Dragon
Dragon Type: Chromatic
Dragon Color: Blue
http://i.imgur.com/Ba7kzgX.jpg
As a storm dragon, his hide and flesh can generate an electric charge passively when threatened, much like an eel, and can naturally and instantly release it upon being touched by a foreign organism or object.
As a human he takes the appearance of a man in the age range of forties to fifties, averagely built besides being a few inches taller than the average Joe and dressed in clean leather armor and worn blue cloths.
Clothes and Equipment: Two small leather pouches tucked under wings
He owns his father's ancestral unique magical scale mail. It is enchanted to break on impact and the shards return his body and reform into a different piece of armor until it is struck, then it repeats the steps.
A set of personal shoulder pads forged by Brock the forge master. It focuses the passive electricity in his hide into a beam of magic energy which blasts away targets.
Weaponry: Claws, Breath Attack (Lightning), and Bite
Treasure Hoarding: Minimal, mainly gems sometimes gold.
While as a human, he wields a magical long-sword, not much is known about his weapon, as he rarely uses it.
Allegiances: Isra (Loosely)
Player's online availability : US Central Time, Weekends: 8 AM to 11 PM, Weekdays: 6 AM to 9 PM
Registered: Mar 24, 2015 12:41:54 GMT -8
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Post by Jarkoopi, Kepesk Altiui on Jan 17, 2018 5:10:27 GMT -8
Jun of the Celadine, Jarkoopi, Kepesk AltiuiThere was little commotion in Jark's arrival, though it was clear there was a bit of uncertainty. Dragons were not a common sight in Helmfirth, actually rather rare. But this one didn't soar over the city and lay siege in fire and brimstone, so they were a little more inclined to believe that it was as sentient as any of them. The few travelers stared for a few moments before continuing along their way in and out of the gates, and two soldiers approached the dragon and the captive woman - their spears at their sides more like walking staves than weapons at the moment. A more casual gate. One nodded an informal bow towards Jark. "Evening, sir." He would glance over Jun for a moment before looking up to the dragon with non-existent eyes in his hollow skull. "I daresay I haven't seen one like you around before. What can we do for you?" Excellent, Jarkoopi, Kepesk Altiui could get straight to the point. “I would like to meet with the Warden, I’m looking to setup a sort of bargain" he glanced at Jun, "with them so I may live in the general vicinity of the city.”Hopefully this would go swiftly, and they’d be on their way.
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Deleted
Roleplay posts: 0
Registered: Nov 18, 2024 14:32:27 GMT -8
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Post by Deleted on Jan 28, 2018 5:02:55 GMT -8
Jun of the Celadine, Jarkoopi, Kepesk AltiuiA dragon? Seeking to live near the city? The two soldiers standing before them exchanged non-existent glances. This sounded above the Warden's head, really. The one that spoke nodded before speaking again. "We could certainly point you out to her facility, but if you're looking for some permissions concerning the city you probably should seek out counsel from the Covenant - of which the Warden IS apart of," he added. "I could take you to Aire Manor and see if we can grant you an audience, Mister..." His voice trailed off expectantly.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Jan 28, 2018 12:47:39 GMT -8
Why Mr, Slinky? Why? What did he ever do to you- wait what?
It was the word Covenant that alarmed Jun the most. She had been prepared to knock a warlord's butt into next Tuesday, but dealing with an entire council in a city of undead was not what she had in mind. Were they in over their heads? Would they be able to fight the entire council if they had to?
Jun diligently maintained her posture of resignation. She kept her shoulders low, she avoided eye contact with the skulls' non-existent eyes, and she kept her arms limp even as she focused on channeling more mana into the hungry sundew vines.
But in her head, she started considering other possible strategies.
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Jarkoopi, Kepesk Altiui
Dedicated
The mountaintop guardian shadows his lands...
Roleplay posts: 380
Age: 1023 Years
Physical Description: Size (At standing pose): Height: 39 feet at the shoulder, Length: 104 feet
Eye color: Yellowish-White
Scale color: Light Blue, reflects a dull White in direct light
Dragon Species: European Dragon
Dragon Type: Chromatic
Dragon Color: Blue
http://i.imgur.com/Ba7kzgX.jpg
As a storm dragon, his hide and flesh can generate an electric charge passively when threatened, much like an eel, and can naturally and instantly release it upon being touched by a foreign organism or object.
As a human he takes the appearance of a man in the age range of forties to fifties, averagely built besides being a few inches taller than the average Joe and dressed in clean leather armor and worn blue cloths.
Clothes and Equipment: Two small leather pouches tucked under wings
He owns his father's ancestral unique magical scale mail. It is enchanted to break on impact and the shards return his body and reform into a different piece of armor until it is struck, then it repeats the steps.
A set of personal shoulder pads forged by Brock the forge master. It focuses the passive electricity in his hide into a beam of magic energy which blasts away targets.
Weaponry: Claws, Breath Attack (Lightning), and Bite
Treasure Hoarding: Minimal, mainly gems sometimes gold.
While as a human, he wields a magical long-sword, not much is known about his weapon, as he rarely uses it.
Allegiances: Isra (Loosely)
Player's online availability : US Central Time, Weekends: 8 AM to 11 PM, Weekdays: 6 AM to 9 PM
Registered: Mar 24, 2015 12:41:54 GMT -8
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Post by Jarkoopi, Kepesk Altiui on Feb 12, 2018 6:36:03 GMT -8
Jun of the Celadine, Jarkoopi, Kepesk AltiuiA dragon? Seeking to live near the city? The two soldiers standing before them exchanged non-existent glances. This sounded above the Warden's head, really. The one that spoke nodded before speaking again. "We could certainly point you out to her facility, but if you're looking for some permissions concerning the city you probably should seek out counsel from the Covenant - of which the Warden IS apart of," he added. "I could take you to Aire Manor and see if we can grant you an audience, Mister..." His voice trailed off expectantly. The same concern that Jun of the Celadine had also aroused in Jarkoopi, Kepesk Altiui’s. They could likely take this Warden alone, but the whole council or whatnot? It was possible this council could be a bunch of bunny rabbits, but it was likely they were all some sort of at least semi-powerful beings. He replied to the guards’ offer, “For now, I’d like to arrange a meeting with just the Warden. I’ll request an audience with the rest of the council at a later date, thank you for the offer though. Where shall you have me go and wait?” He strengthened his grip on Jun and her magic plant cuffs, and readied himself to fly or begin moving in whatever direction he was directed to.
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Deleted
Roleplay posts: 0
Registered: Nov 18, 2024 14:32:27 GMT -8
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Post by Deleted on Feb 14, 2018 23:05:04 GMT -8
Jun of the Celadine, Jarkoopi, Kepesk AltiuiThe guardsmen were taken about by the rudeness, but they chalked it up to this being a newcomer in general. But then again, why would this dragon seeking to house himself near the city wish to speak with the Warden as they had pointed out the proper channels? And WHY would anyone call upon the Warden anyways?! Most residents avoided her and her facility like the plague. But it wasn't their place to question. Bony jaws clamped shut and they merely motioned for the dragon and his captive to follow through gates - which were towering and wide enough that Jark should be able to pace through without being cramped.
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Immortal Legat
New
Roleplay posts: 3
Age: 3,000
Physical Description: A hollow, animated suit of armor composed of some unidentifiable metal. The metal is incredibly strong and living by nature.
Clothes and Equipment: A short sword and shield.
Registered: Apr 23, 2018 10:11:28 GMT -8
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Post by Immortal Legat on Apr 24, 2018 5:45:21 GMT -8
The Immortal surveys the heavily manned and well-fortified walls as it approaches, exuding an air of being impressed. It detected a number of wards and even dual portcullises, plus animated gargoyles. The city certainly knew how to fuse aesthetic with practical defense.
Its march came to an abrupt halt before the gate.
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