Task Force Commandant Viddik
Committed
Roleplay posts: 62
Age: 53
Physical Description: Gregor Viddik, has a face like a hatchet, hard lines and deep scars. His baleful brown eyes, have put a stop to more fights before they began than his reputation. His black hair is streaked with grey and he has been growing it out in recent years. He constantly smoke a cigar that never seems to get any smaller. Everything about Viddik screams do not mess with this man.
Clothes and Equipment: Highly magic resistant breast plate, military mage uniform which supplements his magic regeneration, his staff which amplifies spell power, and finally spokes a lizard that eats magic.
Registered: Dec 29, 2015 19:27:07 GMT -8
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Post by Task Force Commandant Viddik on Oct 2, 2016 7:08:32 GMT -8
Viddik nods and then picks up a glass sphere too large to fit in one hand comfortably. Indeed, the sphere is about the size of a man's head and would most easily be held in two hands. The commander offers the sphere to Drakken.
"Take this and hold it in both hands firmly for a moment."
The sphere was filled with a magically reactive gas that would respond to the Dragonkin's aura. It was a simple way to test magical potential with different colors of gas showing the holder magical affinity, and the quantity of changed glass in the globe showing relative strength. Both of these things could be changed with training of course, but the sphere would give Viddik an idea of Drakken's raw potential.
(PM me what kind of magic Drakken will eventually specialize in and a rough guess to his relative power. Filling the sphere is the equivalent of a fully trained mage, something the size of a golf ball is a normal level of potential. Once I know I will tell you what to include in your response.)
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Drakken
Established
Roleplay posts: 30
Age: 22
Physical Description: - 5' 10"
- Brown/Black Scaled body
- 3 Obvious Scars under left eye
- Clawed hands and feet
- Muscular build
Clothes and Equipment: - Weathered top and trousers
Player's online availability : British Standard Time
Registered: Sept 18, 2016 12:00:29 GMT -8
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Post by Drakken on Oct 2, 2016 13:31:36 GMT -8
Drakken nods and places his hands firmly around the sphere. He holds it up in front of the Commandant. The change began immediately, a red began to blaze and flicker within, filling the sphere two thirds full, as his concentration grew yellowish white crackles began to fork and cut through the burning red gas.
"Wh-whats going on here? Is that bad?"
He started to say panicking slightly but never letting go of the sphere.
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Task Force Commandant Viddik
Committed
Roleplay posts: 62
Age: 53
Physical Description: Gregor Viddik, has a face like a hatchet, hard lines and deep scars. His baleful brown eyes, have put a stop to more fights before they began than his reputation. His black hair is streaked with grey and he has been growing it out in recent years. He constantly smoke a cigar that never seems to get any smaller. Everything about Viddik screams do not mess with this man.
Clothes and Equipment: Highly magic resistant breast plate, military mage uniform which supplements his magic regeneration, his staff which amplifies spell power, and finally spokes a lizard that eats magic.
Registered: Dec 29, 2015 19:27:07 GMT -8
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Post by Task Force Commandant Viddik on Oct 2, 2016 16:26:21 GMT -8
Viddik grunts in derision as he takes the sphere from the dragonkins hand.
"You have eyes, ears, and a brain use them. You are going to need to learn how to do so if you want to be a mage."
Viddik sets the sphere down back in the bag he'd taken it from then crosses his arms. He glowers at the dragonkin and says gruffly.
"Let's put you to the test, with a basic exercise in your observation and critical thinking skills. How can you be almost completely certain that asking if what just happened was bad is a stupid question. Furthermore, based on previous events and what I've said tell me what you think the sphere's function is."
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Drakken
Established
Roleplay posts: 30
Age: 22
Physical Description: - 5' 10"
- Brown/Black Scaled body
- 3 Obvious Scars under left eye
- Clawed hands and feet
- Muscular build
Clothes and Equipment: - Weathered top and trousers
Player's online availability : British Standard Time
Registered: Sept 18, 2016 12:00:29 GMT -8
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Post by Drakken on Oct 3, 2016 7:00:55 GMT -8
Drakken focuses on what they had been talking about and came to only one conclusion.
"Magic."
He says as he looks at his hands with wonder. "But what does it mean exactly? Is red the colour of my magic? If so then what were the yellowy white forks going through it?" He asks innocently as he begins to smile slightly. "I don't even know how to use it or where to go to learn to."
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Task Force Commandant Viddik
Committed
Roleplay posts: 62
Age: 53
Physical Description: Gregor Viddik, has a face like a hatchet, hard lines and deep scars. His baleful brown eyes, have put a stop to more fights before they began than his reputation. His black hair is streaked with grey and he has been growing it out in recent years. He constantly smoke a cigar that never seems to get any smaller. Everything about Viddik screams do not mess with this man.
Clothes and Equipment: Highly magic resistant breast plate, military mage uniform which supplements his magic regeneration, his staff which amplifies spell power, and finally spokes a lizard that eats magic.
Registered: Dec 29, 2015 19:27:07 GMT -8
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Post by Task Force Commandant Viddik on Oct 3, 2016 11:05:40 GMT -8
Viddik scowls at Drakken and says in his growl.
"D. A pass but barely, yes it is magic and you have correctly intimated that red is indicative of your type of magic. You failed to conclude why asking 'Is this bad?' was a stupid question. The answer to that being if it was bad I would more than likely have shown some kind of reaction. My lack of one indicated that whatever was happening was expected and therefore probably didn't affect your prospects."
Viddik pulls his cigar out and stuffs it in his mouth, the cherry tip turning red as he puffs smoke.
"As to where you will learn that is your choice. Plenty of mages that would take an apprentice, or you could self-train. I can only offer you one option. You've displayed a suitable amount of raw magical potential to be of interest, even if you are an idiot. Gauldin has a school that trains the finest mages in the world, but it is expensive. I can offer you a military scholarship, we pay for your schooling and in exchange, you work for us. You spend double the amount of time in the military that you spent in the school. Though you do get paid for your service so most see that as a blessing. If you are interested meet me outside in thirty minutes. Otherwise you are free to go."
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Drakken
Established
Roleplay posts: 30
Age: 22
Physical Description: - 5' 10"
- Brown/Black Scaled body
- 3 Obvious Scars under left eye
- Clawed hands and feet
- Muscular build
Clothes and Equipment: - Weathered top and trousers
Player's online availability : British Standard Time
Registered: Sept 18, 2016 12:00:29 GMT -8
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Post by Drakken on Oct 4, 2016 8:50:45 GMT -8
Drakken nodded as the Commandant walked out of the room, leaving behind the stench of the cigar. He turned to look at the Medic who had been watching the situation unfold and without blinking slowly moved his feet to the floor and then stood up. Stretching his arms, legs and then shoulders, he realised that whatever they had done to him, his body was doing a lot better. "This way out then?" He asked the Medic who simply nodded at the dragonkin.
Taking wrong turns here and there Drakken eventually emerged outside within the thirty minutes that the Commandant gave him, the sun was bright, blindingly so that Drakken had to cover his eyes as he entered its gaze. Being cooped up inside hadn't done wonders for his eyes, but they adjusted quickly. Spotting Viddik, he made his way over, his decision made and his mind set on one goal. He stopped next to the Commandant and nodded.
"Let me learn how to use my magic. Show me where I must go and my service is yours. It's the only way I can repay you for saving me from the forest."
He said rather formally as he bowed his head.
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Task Force Commandant Viddik
Committed
Roleplay posts: 62
Age: 53
Physical Description: Gregor Viddik, has a face like a hatchet, hard lines and deep scars. His baleful brown eyes, have put a stop to more fights before they began than his reputation. His black hair is streaked with grey and he has been growing it out in recent years. He constantly smoke a cigar that never seems to get any smaller. Everything about Viddik screams do not mess with this man.
Clothes and Equipment: Highly magic resistant breast plate, military mage uniform which supplements his magic regeneration, his staff which amplifies spell power, and finally spokes a lizard that eats magic.
Registered: Dec 29, 2015 19:27:07 GMT -8
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Post by Task Force Commandant Viddik on Oct 4, 2016 17:21:32 GMT -8
Viddik was surrounded by a group of people he was issuing orders to when Drakken approached. He waited for the dragonkin to finish speaking and then opened his mouth to say something. He is briefly interrupted as a small lizard-like creature crawls out of his pocket and onto his shoulder, chittering excitedly. Once the lizard is settled Viddik puffs on his cigar and says with his usual tone of command. "First lesson then, anything you say to me should begin and end with sir. Now shut up and follow me." Viddik makes a few rounds in the base before heading around back where an are skiff is waiting. This he climbs into and once Drakken is aboard they are on their way flying up to return to the small skiffs ship. The massive black hulled Enchrideus drifts silently above the clouds and soon Drakken and Viddik are on board. The dragonkin is instructed to stay away from the railing and out of everyone's way and then the ship is off. <Exit to the Academie Royale>
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Jarkoopi, Kepesk Altiui
Dedicated
The mountaintop guardian shadows his lands...
Roleplay posts: 380
Age: 1023 Years
Physical Description: Size (At standing pose): Height: 39 feet at the shoulder, Length: 104 feet
Eye color: Yellowish-White
Scale color: Light Blue, reflects a dull White in direct light
Dragon Species: European Dragon
Dragon Type: Chromatic
Dragon Color: Blue
http://i.imgur.com/Ba7kzgX.jpg
As a storm dragon, his hide and flesh can generate an electric charge passively when threatened, much like an eel, and can naturally and instantly release it upon being touched by a foreign organism or object.
As a human he takes the appearance of a man in the age range of forties to fifties, averagely built besides being a few inches taller than the average Joe and dressed in clean leather armor and worn blue cloths.
Clothes and Equipment: Two small leather pouches tucked under wings
He owns his father's ancestral unique magical scale mail. It is enchanted to break on impact and the shards return his body and reform into a different piece of armor until it is struck, then it repeats the steps.
A set of personal shoulder pads forged by Brock the forge master. It focuses the passive electricity in his hide into a beam of magic energy which blasts away targets.
Weaponry: Claws, Breath Attack (Lightning), and Bite
Treasure Hoarding: Minimal, mainly gems sometimes gold.
While as a human, he wields a magical long-sword, not much is known about his weapon, as he rarely uses it.
Allegiances: Isra (Loosely)
Player's online availability : US Central Time, Weekends: 8 AM to 11 PM, Weekdays: 6 AM to 9 PM
Registered: Mar 24, 2015 12:41:54 GMT -8
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Post by Jarkoopi, Kepesk Altiui on Nov 2, 2016 7:13:41 GMT -8
It had been some time since his last unorthodox meeting with Countess Camilla Blake, he figured now may as well be the best time to talk. Hopefully she had fully recovered. The dragon's approach to the guardhouse was a low one, not wanting to panic the Gauldish guards to think that he was trying to trespass over them. His flight slowed until he softly landed in front of the building, the earth around his claw vibrating from his hulking frame. Count Devrin Blake never gave him any papers or "code-word," Jarkoopi, Kepesk Altiui would be surprised if he was actually allowed in without trouble. He wore no banners, equipment or any sorts of armor at the moment, it was just himself as he waited for the guards to reply. "I am supposed to be allowed all the way into Niréal, by a certain Captain Blake, from what I heard."((@kingdomofgauldin, The Kingdom of Gauldin))
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Post by The Kingdom of Gauldin on Nov 4, 2016 9:31:08 GMT -8
There is a great deal of nervous activity surrounding the guard house as Jarkoopi approaches, but when the dragon lands peacefully a tense calm settled. At his words a middle-aged woman with a stern countenance in the robes of a Gauldish military mage speaks up.
"Greetings sir dragon, we were told to expect you. You will be allowed to pass. Please follow the scoutship Valiant, they will escort you to Nireal. They will show you where to go once you arrive at the city."
She points to one of the smaller airships currently anchored near the gatehouse. When the dragon is ready the ship will take off and show him the way to Nireal and from there to Count Blake's house.
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Jarkoopi, Kepesk Altiui
Dedicated
The mountaintop guardian shadows his lands...
Roleplay posts: 380
Age: 1023 Years
Physical Description: Size (At standing pose): Height: 39 feet at the shoulder, Length: 104 feet
Eye color: Yellowish-White
Scale color: Light Blue, reflects a dull White in direct light
Dragon Species: European Dragon
Dragon Type: Chromatic
Dragon Color: Blue
http://i.imgur.com/Ba7kzgX.jpg
As a storm dragon, his hide and flesh can generate an electric charge passively when threatened, much like an eel, and can naturally and instantly release it upon being touched by a foreign organism or object.
As a human he takes the appearance of a man in the age range of forties to fifties, averagely built besides being a few inches taller than the average Joe and dressed in clean leather armor and worn blue cloths.
Clothes and Equipment: Two small leather pouches tucked under wings
He owns his father's ancestral unique magical scale mail. It is enchanted to break on impact and the shards return his body and reform into a different piece of armor until it is struck, then it repeats the steps.
A set of personal shoulder pads forged by Brock the forge master. It focuses the passive electricity in his hide into a beam of magic energy which blasts away targets.
Weaponry: Claws, Breath Attack (Lightning), and Bite
Treasure Hoarding: Minimal, mainly gems sometimes gold.
While as a human, he wields a magical long-sword, not much is known about his weapon, as he rarely uses it.
Allegiances: Isra (Loosely)
Player's online availability : US Central Time, Weekends: 8 AM to 11 PM, Weekdays: 6 AM to 9 PM
Registered: Mar 24, 2015 12:41:54 GMT -8
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Post by Jarkoopi, Kepesk Altiui on Nov 7, 2016 8:07:20 GMT -8
There is a great deal of nervous activity surrounding the guard house as Jarkoopi approaches, but when the dragon lands peacefully a tense calm settled. At his words a middle-aged woman with a stern countenance in the robes of a Gauldish military mage speaks up. "Greetings sir dragon, we were told to expect you. You will be allowed to pass. Please follow the scoutship Valiant, they will escort you to Nireal. They will show you where to go once you arrive at the city." She points to one of the smaller airships currently anchored near the gatehouse. When the dragon is ready the ship will take off and show him the way to Nireal and from there to Count Blake's house. "Hmm. Very well, lead the way."Jarkoopi, Kepesk Altiui wasn't too keen on having to follow the magical airship. He would've rather very much preferred he was simply given directions on where to go. He didn't need his hand held. Once the ship's course was set and it was in air, he launched up from the ground and with the flapping of massive wings, he followed at a small distance, still somewhat cautious of the Gauldish laws and protocols. <Exit following The Kingdom of Gauldin's airship>
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Adeira Leal
New
Returning to Gauldin after extensive travels
Roleplay posts: 3
Age: 25
Physical Description: A bit taller than the average human woman, Adeira Leal(ad-air-a ley-all) is normally shaped and proportioned. She is fairly lean from years of foot travel.
Her hair is long and medium brown, she doesn't like leaving it loose so it is nearly always contained in a hat, scarf, bun, or ponytail of some kind.
Her skin and features are typical of a young Gauldish woman. She is averagely attractive, but has been described by some as captivating due to her sometimes magnetic, sociable ways and unique ability to connect with just about anyone.
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Clothes and Equipment: Adeira lives simply, in accordance with her religious/world views, and her fear of ever working a real job.
She is wearing a greyish-purple robe, and her hair is obscured by a blue head scarf that loosely frames her face.
In her small pack she carries one or two more outfits (pants+shirt for wetter conditions), a few books that outline her philosophy, and some miscellaneous traveling items. She has a small amount of money on her that others have donated, but they are Vessian coins and she has no Gauldish money at present.
She carries a small knife, but no other weapons or magical items.
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Player's online availability : Mostly evenings and afternoons, EST
Registered: Jan 18, 2017 11:13:51 GMT -8
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Post by Adeira Leal on Jan 18, 2017 13:49:40 GMT -8
As the soft and empty wilderness gave way to what was clearly more well-trodden territory, Adeira knew she must be approaching the border crossing. She paused to take in her surroundings. The small valley seemed familiar, though she had never been there before. She took in a deep breath through her nose, and felt suddenly confident in her decision to return to Gauldin.
"I've been away long enough." She spoke softly to herself before setting back on the path towards the guard house.
As she approached the outpost, Adeira began to wonder how she would gain passage into the kingdom. Having been born within its borders, she was technically still a subject of Gauldin. But having spent almost 20 years in a foreign land, she was unsure what record of her there was. She lost her parents long ago, and with them any traveling papers that had allowed them into Vessia. Will the guards take me at my word?
She sized up the armored men standing beside the guardhouse and chose one to approach, donning an innocent smile.
"Blessings to you, to whom may I speak about gaining entry?" She spoke in heavily accented Gauldish.
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Post by The Kingdom of Gauldin on Jan 19, 2017 13:36:23 GMT -8
The gate through the pass is a well guarded and orderly place. A few airships are moored to the fortress, smaller frigate class ships suitable for patrolling the pass. They drift lazily in the sky above bobbing occasionally in the gentle breeze. The ground level is in contrast to the almost peaceful ships above. It is busy, crowded, and loud. Soldiers are everywhere, maintaining order, so Adeira would have no trouble locating one.
"Foreigners in that line there mademoiselle."
He points towards a line up that leads into a side building. Soldiers with stacks of papers work move down the line occasionally handing out forms to those who can read and write, to speed up the process. There is a second line up on the other side that is moving much faster, though it is still a bit slow since there are people with horses and carts in it. These people don't seem to be filling out forms just having their luggage checked before being waved through, clearly the line for natives.
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Adeira Leal
New
Returning to Gauldin after extensive travels
Roleplay posts: 3
Age: 25
Physical Description: A bit taller than the average human woman, Adeira Leal(ad-air-a ley-all) is normally shaped and proportioned. She is fairly lean from years of foot travel.
Her hair is long and medium brown, she doesn't like leaving it loose so it is nearly always contained in a hat, scarf, bun, or ponytail of some kind.
Her skin and features are typical of a young Gauldish woman. She is averagely attractive, but has been described by some as captivating due to her sometimes magnetic, sociable ways and unique ability to connect with just about anyone.
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Clothes and Equipment: Adeira lives simply, in accordance with her religious/world views, and her fear of ever working a real job.
She is wearing a greyish-purple robe, and her hair is obscured by a blue head scarf that loosely frames her face.
In her small pack she carries one or two more outfits (pants+shirt for wetter conditions), a few books that outline her philosophy, and some miscellaneous traveling items. She has a small amount of money on her that others have donated, but they are Vessian coins and she has no Gauldish money at present.
She carries a small knife, but no other weapons or magical items.
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Player's online availability : Mostly evenings and afternoons, EST
Registered: Jan 18, 2017 11:13:51 GMT -8
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Post by Adeira Leal on Jan 19, 2017 20:39:38 GMT -8
She followed the soldier's gesture and surveyed the lines of people moving into the building. He assumed her to be foreigner. That did not bode well for Adeira. She had nothing official that claimed her for Vessia or any other place. That line would be a dead end. She turned back to the soldier. This time she tried to recreate the best impression of a Gauldish accent she was capable of. All she had to go on was childhood memories, a few Gauldish travelers she had encountered over the years, and the ubiquitous stereotype of Gauldish speech that made a popular joke in the taverns of Vessia.
"Désolé, bon officier. Zee mistake eez not yours, baht you speak to a legal subject of heez majestay, zee king. I was born in Travére, twenty five years past."
She was clearly overdoing it with the inflection, but at the moment all she could think of was that she hoped they still had a king...
"I'm returning today for the first time in years... But now I fear I will not be allowed into the land my own mother called home." She simultaneously dialed back the accent, and broke her voice in feigned tears, hoping to appeal the soldier's softer side.
"What can be done for me? I am a loyal subject, I swear it!"
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Post by The Kingdom of Gauldin on Jan 20, 2017 10:48:09 GMT -8
The sudden switch in accent gets a raised eyebrow from the guard, mostly because it was almost comically offensive. Fortunately, the woman turns it down before the guard starts to get offended and listens to her story. "If you are of Gauldish blood and were born in Travére as you say join the line for nationals, mademoiselle." He motions towards the faster moving line. "The gate will recognize you as being a Gauld and you will be able to pass through without setting off the alarms." The gate into Gauldin and of each city were enchanted, they could not be passed through without triggering a magical alarm unless you were of Gauldish blood born within the mass detection ward covering the country or if you had travel papers. If Adeira was who she said she was she'd be able to enter with no trouble.
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Adeira Leal
New
Returning to Gauldin after extensive travels
Roleplay posts: 3
Age: 25
Physical Description: A bit taller than the average human woman, Adeira Leal(ad-air-a ley-all) is normally shaped and proportioned. She is fairly lean from years of foot travel.
Her hair is long and medium brown, she doesn't like leaving it loose so it is nearly always contained in a hat, scarf, bun, or ponytail of some kind.
Her skin and features are typical of a young Gauldish woman. She is averagely attractive, but has been described by some as captivating due to her sometimes magnetic, sociable ways and unique ability to connect with just about anyone.
~~~~~~~~
Clothes and Equipment: Adeira lives simply, in accordance with her religious/world views, and her fear of ever working a real job.
She is wearing a greyish-purple robe, and her hair is obscured by a blue head scarf that loosely frames her face.
In her small pack she carries one or two more outfits (pants+shirt for wetter conditions), a few books that outline her philosophy, and some miscellaneous traveling items. She has a small amount of money on her that others have donated, but they are Vessian coins and she has no Gauldish money at present.
She carries a small knife, but no other weapons or magical items.
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Player's online availability : Mostly evenings and afternoons, EST
Registered: Jan 18, 2017 11:13:51 GMT -8
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Post by Adeira Leal on Jan 20, 2017 11:03:21 GMT -8
Adeira, who had been steeling herself for a bureaucratic nightmare, was somewhat taken aback at the magical efficiency of the migration process. She had always known that her homeland was steeped in magic, but still she had never seen anything quite like the gate her fellow nationals were now passing under. She wondered what level of sorcery would be needed to fool or circumvent such an enchantment. But now was not the time to ask.
Relieved that she would not have to keep faking an accent, she bowed her head slightly to the guard and uttered a quiet blessing in thanks before turning to set off for the quicker moving line, and then into the kingdom itself.
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Post by The Kingdom of Gauldin on Jan 20, 2017 15:31:47 GMT -8
The line moves quickly and soon Adeira is at the gate. Once her bad is inspected for any illegal goods, mostly necromantic items and fairy dust she is waved through. If she hadn't lied about her origin then nothing would happen as she passes under that arch. Thus was she free to travel anywhere she'd like within the magical kingdom of Gauldin.
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The Ravkens
Established
Roleplay posts: 14
Registered: Feb 18, 2015 22:37:24 GMT -8
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Post by The Ravkens on Mar 6, 2017 14:32:39 GMT -8
The thunderous footfalls of many horses could be heard in the distance, growing nearer and nearer through the pass to the guard station.
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Deleted
Roleplay posts: 0
Registered: Nov 21, 2024 3:34:27 GMT -8
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Post by Deleted on Mar 12, 2017 17:36:46 GMT -8
Zero would find himself standing before Gauldin's border, though he was not at the narrow valley. Instead, he was standing before a rather impressive mountain range that blocked his path into Gauldin.
Zero would stare up at awe of the mountain range for a good while, having never seen a landscape shaped in such a way. He didn't even know the land could climb to such heights, as so far he had only seen very little of the world. Zero would eagerly begin climbing up the mountain, hoping to get to the top.
It would take him no time to reach the top of the mountain, and down below, he would be able to see the land of Gauldin in all of its glory. He would waste no time descending down the mountain and into Gauldin itself.
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Post by The Kingdom of Gauldin on Mar 12, 2017 17:59:50 GMT -8
Well, Gauldin is perhaps the most magical society in the world it's border patrols are not all knowing and spotting a single man climbing a mountain was a tough thing to do even from an airship. If Zero possessed any magical talent he would feel a slight tingling as he passes over the mountain and into Gauldin proper. If he had magical training he would realize that he'd stepped into a massive detection ward, though exactly what and how it worked would be a mystery to him. Of course, if he had no magical potential he'd sense nothing he'd just be a man on the side of a mountain coming into the country. It was unlikely he'd find any trouble along the border this close to the Southern pass.
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