Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 7, 2017 16:13:28 GMT -8
"Ah tihtihtihtihtih." Jun's face squirmed as she rose up from her crouching position. She was alive, and not critically injured. But there were a bunch of arrows sticking out of the cloth close to her ribs, armpits, the flesh above and below her elbow, and bits of her lower leg. She started to pull the arrows out one by one, something which would take a few minutes. She didn't bother healing herself just yet (since doing so at the moment was suicide anyways), but were she to take a look at her skin underneath, she'd see lots of cuts with a single drop of blood growing under each one, and purple welts begin to form.
"That... is a very -ouch- clever trap. I was wary of anti-magic. But it never occurred to me that a trap could -ouch- react to light. Dammit."
She looked around, her eyes somewhat adjusted to the low light. "The worst part is, if he's here, he definitely knows we're here too. And since the volley lasted a long time and ended with a blast, he'll know we survived. Ack goddamnit... Hey, have any of you ever been attacked by a porcupine or stepped on a cactus before?"
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on Sept 8, 2017 13:29:12 GMT -8
"Huh. At least it isn't magical energy it's attracted to. Here Jun, let me patch you up. I have some herbs that I can apply that may numb the area if you like? It doesn't involve light, promise." She said, pulling out a small pouch of herbs and beginning to scrunch them up in her hand to apply them.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 8, 2017 18:00:11 GMT -8
Alden had to admit that Jun did look like she'd been the victim of a porcupine attack. It'd be comical if it hadn't almost cost the girl her life. "It is possible he is here. He was definitely here after I thought I killed him." Alden says as he help Jun get all the arrows out of her clothing. "He may not be here now though. Still, expect the worse."
Once she's free of arrows Alden leaves her in Kaylie's hands while he investigates the room. It seemed it was designed to be navigated by people like him, who could see in any light level. That made the light activated rune controlled trap particularly brilliant. However, this knowledge also scared the crap out of him.
After a few moments, he returns to the two women. "And no I've never been attacked by a porcupine or a cactus." He adds as he waits for them to get into a state fit for the next challenge.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 9, 2017 6:16:50 GMT -8
With a bit of effort and annoyance, Jun started removing some of her armor manually to reveal her damaged skin. "Well, anyways, I don't recommend ever getting attacked by a porcupine. It's actually a little worse than this if you can believe that. It's a shame too. Porcupines are quite adorable."
She carefully took some of the poultice that Imrahil offered her. "Ah, thank you." She was grateful, but also thought bitterly how easily she could heal the wounds on her own under different circumstances.
When she was done, she started putting her armor back on. "Not gonna lie, now that I know what to expected I'm tempted to try to destroy those traps... Eh, nevermind. Too risky."
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on Sept 10, 2017 16:34:08 GMT -8
"No problem. And how do you get attacked by a porcupine? I have seen many during my...outdoors time, and have never had one attack me. They are quite cute come to think of it, long as you don't attempt to stroke the spines the wrong way." Kaylie chuckled at the memory, several of her former 'coworkers' had not been the brightest torches, resulting in that particularly memorable moment.
"What's next boss? Through the room?" She asked Alden, quietly
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 10, 2017 16:54:15 GMT -8
Alden's gaze was focused dead ahead and he says in a low voice. "This room isn't actually new, but the pillars are. Which makes sense it would be impractical to change the original layout but he could have added more rooms." Pointing to the wall left of the entrance. "That would be the training room." He points to the wall dead ahead. "The living quarters." Then to the right. "I don't know what is that way, it is like there is a black curtain over my mind when I try to remember what is through that door. Which makes me think it is the best way to go but also the most dangerous." He looks at his companions. "Do you want to sweep the other two rooms first? Or head right into the probable danger?"
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 10, 2017 17:37:31 GMT -8
Jun finished slathering the poultice on her skin and was in the middle of putting her armor back on. "What I don't want is for him to escape if he's here. But then again he could have a trap ready for us. Maybe we should deal with his assets first. If he has students here, we should rescue them or restrain them before taking him head on... So I guess I vote for the living quarters."
When she was done putting on her armor again, she closed her eyes and focused. Alden would sense magical energy circulating through her body. She'd raise her hand, letting him know not to panic. When she opened them, they gave off a very faint red glow that was insufficient to trigger the traps. She was also able to see a bit better.
"There's a school of magic," she hissed, "that emits little to no light. But I'm not as proficient in it as I used to be." Both Kaylie and Alden might suddenly feel a bit more uneasy and anxious around her. But it wouldn't be difficult to overcome the sensation.
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on Sept 11, 2017 16:31:02 GMT -8
i90-Kaylie tended to feel uneasy and anxious around anyone who seemed to be a paragon of virtue, so the increase in her feeling of unease went relatively unnoticed.
"If this guy is smart enough to train you, wouldn't he know that you would think to go in that room, and thus actually be in one of the other rooms? I don't know the guy though, so that may not be true." Kaylie did her best to not look at Jun at this point, and kept a small distance away to avoid being by any more arrows.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 11, 2017 18:13:53 GMT -8
Alden was immune to mind affecting magics, more or less, and he didn't scare easy. However, he did pick up on what Jun was doing and he gives her a concerned look. Such things could be dangerous and that she'd use them on this worried him. For the moment though there was little enough he could do.
"He did train me. But I wouldn't even begin to try and fathom his strategies. He's toppled kingdoms with nothing but seven people, his ability to strategize is second to none and his tactics are good. I am just hoping he isn't expecting us." Alden says as he leads the way silently across the hall. They come to the far door and he pushes it open, it swings silently on its hinges.
Inside there is a long corridor just as dark as the main hall. There are four doors, two on each wall space about twenty feet apart. At the end is a single large door. Alden moves in first and checks the first door it is unlocked and once opened it reveals what looks like a kitchen and dining area. Which is empty. The door across from that turns out to be a wash closet, with a privy feeding into an underground river and a bathtub.
The next door down is a lavish bedroom, but since it lacks any occupants or books he doesn't go any further. The door across the hall is locked. "Let's check the last door before trying to pick this." He murmurs, since picking the lock would mean searching for traps which could take a while. The last room bears a resemblance to a bunk house, seven beds all laid out in a row on the far wall. Each one sized for a single person, each one plain and practical. Alden stares at the seven beds for a long moment and then starts to shiver and shake.
"No." He whispers to himself. "No, no, no I remember now. No." It was hard to see in the dark but his face had gone deathly pale.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 11, 2017 19:58:18 GMT -8
"So he did this to seven people." Jun said with disgust as they began to explore the rooms.
She couldn't imagine what Alden was going through, or what it was like to be deprived of a normal childhood. Jun had grown up with somewhat primitive, tribal trappings, but she had a good family that went out of their way to NOT traumatize her. Most of the psychological damage she had suffered had been self-inflicted, due to jealousy and a thirst for power. When she saw the kitchen, the dining area, the wash closet, the bathroom, she thought to herself that this man could have given these kids a nice, normal, even convenient life, instead of the sick alternative he chose.
Something about the seven bunk beds hurt the most, the thought of seven innocent children lying in these beds, only to wake up to the process of being turned into weapons. Even in her current state, she could sense Alden's suffering, and reached up a hand to his shoulder.
"He's gonna pay Alden." She said. "He has to. We have to bring him to justice. He's gonna pay."
Her last words were said with an angry, almost animalistic tone, with a supernatural echo.
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on Sept 12, 2017 17:23:17 GMT -8
Kaylie was now completely out of her element. First off, she really wanted to go back and loot the faucets off of the sink in the bathroom. Secondly, she was not the kind of person to give emotional comfort, but Jun seemed to have that handled so she kept an eye down the way they had come, explosive arrow aimed right down the hall. This bastard had done something truly horrific to these children, and was still lurking around here somewhere, a thought which she admitted to herself as being fairly terrifying.
In addition, the longer she stood in place, the harder it became to see her, as her cloaking magic began to work visually as well when she stayed in one place.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 12, 2017 18:32:44 GMT -8
"No, he didn't." Alden says hoarsely as his gaze stays fixed on the bed. "He only put seven of us through the basic training." Entering the room Alden walks from bed to bed each time he touches one he says a name. "Kaysa. Gregory. Verica. Hyden. Doola. Bryden." He stops at the last bed and stares at it dully. "Toan." The way he says this last name suggests a greater meaning, one which his two companions may be able to divine rather easily with some thought.
"I lived on a farm. We didn't have much, a few goats, a few chickens, a single field. But my dad was a hard-worker and he always told me that it was my job to grow up big and strong so I could help him on the farm. So that I could take over after he'd made it the best farm in the whole valley. My mother was a kind woman who always told dad not to pressure me I was just a little boy. Then she'd kiss me on the top of my head and give me a treat, something small like a warm scrap of bread." Alden wavers slightly as something occurs, it was a happy thought when voiced but he doesn't sound happy. "They might still be alive I don't know."
"I went to sleep one night and then I woke up here." He taps the bed with his knuckles. "A man was there when we woke up. Verica started crying she was the youngest, barely four years old. She stopped when he hit her. He told us that we'd never see our families again, that starting from that day on we were a family a team. We had to work together to survive. Then he started training us. For four years we slept together, ate together, worked together, trained together. It was hard, but we were kids we adapted and we had each other. We were absolutely loyal to each other and trained to be absolutely obedient to the man."
Alden turns and presses his back to the wall sliding down until he was sitting clutching the sides of his head. "I didn't know how long had passed until he told us that day. Four years, we'd been training for four years. He told us it was time for one of us to graduate to the next stage of training. Only one of us could and what mattered to him wasn't who was the strongest, or the fastest, or the most skilled. What mattered was who was the most obedient. We went into the training room and all the practice weapons had been replaced with real ones." Alden licks his lips and paused. It was obvious what had happened but he had to say it.
"We refused at first. We couldn't kill each other but he just pointed out that if we didn't obey we would get hurt. If we refused to obey he would kill us." His breaths come in deep shallow gasps like he is trying desperately to get air into lungs that won't inflate. "I was the first to pick up a weapon. I was the first to strike. I was the first to kill. I'd never been the strongest, most skilled, or fastest, but I'd always been obedient because I was always the most afraid. Afraid of being hurt, afraid of not growing up to be big and strong like I was supposed to. Verica, little Verica was the only one who didn't pick up a weapon she was the strongest of us all and I..." Alden shudders shakes and sobs as he remembers what had happened.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 12, 2017 19:37:22 GMT -8
Something interesting happened. The dark aura that Jun was emitting faltered, almost to the point of non-existence.
"That wasn't your fault, ok?" She said softly as she caressed his shoulder. "It was your master. He did this. You were innocent."
Then suddenly the aura spiked again, and Jun's voice became sharper and more malevolent. "It's all the more reason we need to bring him to justice. We need to focus."
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on Sept 13, 2017 16:18:41 GMT -8
Holy shit, she really had no excuse for her behavior... To be forced to kill the people you trained alongside, those you consider family, even Kaylie's former bandit gang had a code of honor above that. And to do that to children...
It was Kaylie's turn to intervene, as she had done plenty that was...well not to be proud of.
Without really taking her attention off of the hallway, she spoke up.
"Boss, we've, well at least I've done some terrible things. You've seen my file. I have wiped out entire villages without caring. I still don't care that I did it. I did it for money, as a full adult, knowing well aware the suffering I was causing. You show remorse, for something you were forced to do for your survival at a much younger age than anybody should ever have to do. You aren't responsible for this. That bastard is, and we are here to help you bring him down."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 14, 2017 6:31:03 GMT -8
Guilt is a powerful and often irrational emotion. As well meaning as Kaylie's and Jun's are they did not make a dent in the monster that had settled in Alden's chest. As true as those may or may not have been they were not an absolution he could swallow. However, Alden was used to guilt. He carried every death he'd ever caused as an invisible weight on his shoulders the fear of what they would cost him one day ever at the edge of his mind. For a moment the reality of what he'd done had been the straw that finally broke his back, but he healed quickly.
Slowly Alden pushes himself to his feet. It seems like he has a great weight on his shoulders one that would crush any normal man but he hadn't been normal for a long time. Letting out a long slow exhale he straightens his back. "We have a job to do." A brief pause, his voice quiet and drained but filled with gratitude. "Thank you for your words, Jun, Kaylie." He nods at them both and heads out of the room.
He faces the locked door, the last on in the corridor. The movement is impossible to track with mortal eyes, one second he is standing in front of the door. The next the door is gone and his foot is raised a loud bang echoes through the hallway. That he kicked it was obvious, but he'd evidently done so with such force and precision that the metal door had been blown clear off its hinges.
It was now lying amongst the splintered remains of a bookshelf a large dent in the centre of it. The room appeared to be a small study filled with a variety of reference texts and personal journals. "Jun, could you please torch this room." Alden's tone is still quiet but now filled with a quiet sense of rage and violence in volumes sit to see entire kingdoms set ablaze.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 14, 2017 7:23:24 GMT -8
So that was Imrahil's story. Jun grew wide eyed, and thin curls of malice extended from her aura, about to embrace the archer. But nothing would happen. Jun trusted Alden enough to know what he was doing. This person was on the path to redemption. She was sure of it, and she could sympathize. That said Jun suddenly had a very strong desire to torch something, the bipolar nature of her spell influencing her mood somewhat.
And not a minute later did Alden have just what the doctor ordered.
Jun smiled sadistically as she sauntered to the doorway. "With pleasure. Just take a step back, wait seven seconds and try not to stare directly into the room." She raised the palm of her hand towards the center of the study. The others would hear a faint hissing sound in the background. "Also you guys might feel short of breath for a few seconds. I don't know why but it'll pass."
Alden would sense magical energy billowing out of Jun's finger tips like clouds of vapor. The energy would rapidly coat every surface and enter every crevice of the room, even the spaces between books. Alden would have a very short window where he could change his mind.
If uninterrupted the three of them would feel a sudden blast of hot air and be bathed in a violent, raging blue light. The insides of the room would shudder and crack with the presence of deadly blue white flames voraciously eating anything not made of stone or metal. The roar would be almost deafening. A few seconds later the flames would vanish and everything in the room would be turned into blackness and ash.
The room would then be ominously quiet and empty, although thin ribbons of smoke would start to rise up and curl about.
"Ah I haven't done that in a while." Jun would say with a certain satiated lust.
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on Sept 14, 2017 18:01:20 GMT -8
After two such displays of power, Kaylie was very grateful to have selected her path. She may have done it out of a selfish desire for self-preservation, but supposedly she was doing the right thing.
"We shouldn't linger here long, that was a lot of noise, the Gods alone know what else is down in this creepy hellhole," She had kept her eyes towards the direction they had yet to explore the entire time, arrow at the ready, runes engraved all along the shaft and revealed momentarily by the light of the fire.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 15, 2017 9:20:19 GMT -8
Alden frowns as the room is consumed and then sighs. "That was too easy. Which means anything inside that room wasn't truly important. That or he has copies somewhere, originals more likely." It was a very Pride thing to do, a bait room a decoy study meant to derail any intruders who were looking for his secrets.
"Training room or mystery room, what next?" He asks looking at his two accomplices. For the moment he was calm.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 15, 2017 12:18:06 GMT -8
Jun heard Alden's explanation and then looked back at the smoldering room. "I see. Well, let's not forget he's just a man. Flesh and blood. And even the most gifted blood burns in fire."
She stretched her arms out and rotated her neck, which made a little pop. "I vote training room next."
A few seconds later, there was a slight dip in the intensity of Jun's dark aura and she asked, "Was that a cool line? You know, with the whole setting the room on fire and burning and, and, you know what nevermind let's just focus."
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on Sept 15, 2017 14:42:55 GMT -8
"I agree with Jun on this one..." Kaylie was questioning Jun's age a bit. She had clearly demonstrated her power, but she was still idealistic...although that wasn't necessarily a bad thing.
"This place is getting creepier by the moment..." she muttered to herself.
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